void UpdatePrice() { m_currentPrice = Mathf.RoundToInt(m_price * (1 + ObjectsList.GetItemCount() * (m_priceObjectMultiplier - 1))); var price = m_tooltip.transform.Find("popup sprite_01/Price"); var priceBack = m_tooltip.transform.Find("popup sprite_01/PriceBack"); price.GetComponent <TextMesh>().text = m_currentPrice.ToString(); priceBack.GetComponent <TextMesh>().text = m_currentPrice.ToString(); }