Esempio n. 1
0
    static int SpawnPage(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(string), typeof(string), typeof(UnityEngine.GameObject)))
            {
                string arg0 = ToLua.ToString(L, 1);
                string arg1 = ToLua.ToString(L, 2);
                UnityEngine.GameObject arg2 = (UnityEngine.GameObject)ToLua.ToObject(L, 3);
                UnityEngine.GameObject o    = ObjectsHelper.SpawnPage(arg0, arg1, arg2);
                ToLua.Push(L, o);
                return(1);
            }
            else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(int), typeof(int), typeof(string), typeof(string)))
            {
                int    arg0 = (int)LuaDLL.lua_tonumber(L, 1);
                int    arg1 = (int)LuaDLL.lua_tonumber(L, 2);
                string arg2 = ToLua.ToString(L, 3);
                string arg3 = ToLua.ToString(L, 4);
                int    o    = ObjectsHelper.SpawnPage(arg0, arg1, arg2, arg3);
                LuaDLL.lua_pushinteger(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: ObjectsHelper.SpawnPage"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }