IEnumerator ReturnPool() { bi.transform.localPosition = Vector3.MoveTowards(bi.transform.localPosition, new Vector3(-532, -7, 0), Speed); yield return(new WaitForSeconds(0.0f)); Objectpool.Return(item); }
IEnumerator ReturnPool() { yield return new WaitForSeconds(0.0f); Objectpool.Return(item); }