public void Initialize()
        {
            _calc         = new ObjectiveCalc();
            _deathTracker = new DeathTracker(ObjectManager.Player.Team == GameObjectTeam.Chaos ? GameObjectTeam.Order : GameObjectTeam.Chaos);
            _inhibTracker = new InhibitorTracker(ObjectiveCalc.Objectives.Where(objective => objective.GetType() == typeof(ObjectiveInhibitor)).Cast <ObjectiveInhibitor>().ToArray());

            Drawing.OnDraw += Draw;
            Game.OnUpdate  += Tick;
        }
Esempio n. 2
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        public void Initialize()
        {
            _calc = new ObjectiveCalc();
            _deathTracker = new DeathTracker(ObjectManager.Player.Team == GameObjectTeam.Chaos ? GameObjectTeam.Order : GameObjectTeam.Chaos);
            _inhibTracker = new InhibitorTracker(ObjectiveCalc.Objectives.Where(objective => objective.GetType() == typeof(ObjectiveInhibitor)).Cast<ObjectiveInhibitor>().ToArray());

            Drawing.OnDraw += Draw;
            Game.OnUpdate += Tick;
        }