Esempio n. 1
0
        private void CheckObjectOvered(ObjectWasHoveredEvent info)
        {
            var currentEventSystem = EventSystem.current;

            if (info.ObjectHovered == transform && interactable && !_isSelected)
            {
                _isSelected = true;
                OnSelect(new BaseEventData(currentEventSystem));
            }
            else if (info.ObjectHovered != transform && _isSelected)
            {
                _isSelected = false;
                OnDeselect(new BaseEventData(currentEventSystem));
            }
        }
Esempio n. 2
0
 /// <summary>
 /// Event called when the user is looking or pointing at the Slider
 /// </summary>
 /// <param name="hoverEvent">The event raised when an object is hovered</param>
 private void CheckSliderHovered(ObjectWasHoveredEvent hoverEvent)
 {
     if (IsInteractable() && !FillWithClick)
     {
         // if the object hovered correspond to this transform and the coroutine to fill the bar didn't started yet
         if (hoverEvent.ObjectHovered == transform && _fillBarRoutine == null)
         {
             HandleHandInteracting(hoverEvent.RaycastOrigin);
         }
         // If the user was hovering the bar but stopped
         else if (_fillBarRoutine != null && hoverEvent.RaycastOrigin == _handFilling && hoverEvent.ObjectHovered != transform)
         {
             HandleUp();
         }
     }
 }