public void UpgradeArmy(ArmyType type, int currentLevel) { int workload = ConfigInterface.Instance.ArmyConfigHelper.GetUpgradeWorkload(type, currentLevel); ObjectUpgrade <ArmyType> upgrade = new ObjectUpgrade <ArmyType>(type, workload); this.m_Upgrades.Add(type, upgrade); }
public void UpgradeItem(ItemType type, int currentLevel) { int workload = 1; //ConfigInterface.Instance.ItemConfigHelper.GetUpgradeWorkload(type, currentLevel); ObjectUpgrade <ItemType> upgrade = new ObjectUpgrade <ItemType>(type, workload); this.m_Upgrades.Add(type, upgrade); }
private BuildingData GenerateBuildingData(BuildingParameter param, List <ArmyData> armies, List <ItemData> items, Dictionary <MercenaryIdentity, MercenaryData> mercenaries, List <ObjectUpgrade <ArmyType> > armyUpgrades, List <ObjectUpgrade <ItemType> > itemUpgrades, UserData userData) { BuildingData result = new BuildingData(); BuildingConfigData configData = ConfigInterface.Instance.BuildingConfigHelper.GetBuildingData (param.BuildingTypeID, param.Level); result.ConfigData = configData; BuildingIdentity id = new BuildingIdentity(); id.buildingNO = param.BuildingNO; id.buildingType = param.BuildingTypeID; result.BuildingID = id; result.BuildingPosition = new TilePosition(param.PositionColumn, param.PositionRow); result.Level = param.Level; result.UpgradeRemainingWorkload = param.RemainWorkload; if (param.LastCollectGoldTick.HasValue) { result.LastCollectedGoldTick = param.LastCollectGoldTick.Value; } if (param.CollectedGold.HasValue) { result.CollectedGold = param.CollectedGold.Value; } if (param.LastCollectFoodTick.HasValue) { result.LastCollectedFoodTick = param.LastCollectFoodTick.Value; } if (param.CollectedFood.HasValue) { result.CollectedFood = param.CollectedFood.Value; } if (param.LastCollectOilTick.HasValue) { result.LastCollectedOilTick = param.LastCollectOilTick.Value; } if (param.CollectedOil.HasValue) { result.CollectedOil = param.CollectedOil.Value; } if (param.ArmyProducts != null) { result.ProduceArmy = new List <KeyValuePair <ArmyType, List <ArmyIdentity> > >(); ArmyType?previousType = null; foreach (ArmyProductParameter product in param.ArmyProducts) { if (previousType.HasValue && previousType.Value == product.ArmyType) { result.ProduceArmy[result.ProduceArmy.Count - 1].Value.Add(new ArmyIdentity(product.ArmyType, product.ArmyNO)); } else { List <ArmyIdentity> newList = new List <ArmyIdentity>() { new ArmyIdentity(product.ArmyType, product.ArmyNO) }; result.ProduceArmy.Add(new KeyValuePair <ArmyType, List <ArmyIdentity> >(product.ArmyType, newList)); } previousType = product.ArmyType; armies.Add(this.GenerateArmyData(product, userData)); } } if (param.Armies != null) { result.AvailableArmy = new List <ArmyIdentity>(); foreach (ArmyParameter army in param.Armies) { result.AvailableArmy.Add(new ArmyIdentity(army.ArmyType, army.ArmyNO)); armies.Add(this.GenerateArmyData(army, userData, id)); } } if (param.ArmyUpgrade != null) { result.ArmyUpgrade = param.ArmyUpgrade.ArmyType; ObjectUpgrade <ArmyType> upgrade = new ObjectUpgrade <ArmyType>(param.ArmyUpgrade.ArmyType, param.ArmyUpgrade.RemainingWorkload); armyUpgrades.Add(upgrade); } if (param.ItemProducts != null) { result.ProduceItem = new List <KeyValuePair <ItemType, List <ItemIdentity> > >(); ItemType?previousType = null; foreach (ItemProductParameter product in param.ItemProducts) { if (previousType.HasValue && previousType.Value == product.ItemType) { result.ProduceItem[result.ProduceItem.Count - 1].Value.Add(new ItemIdentity(product.ItemType, product.ItemNO)); } else { List <ItemIdentity> newList = new List <ItemIdentity>() { new ItemIdentity(product.ItemType, product.ItemNO) }; result.ProduceItem.Add(new KeyValuePair <ItemType, List <ItemIdentity> >(product.ItemType, newList)); } previousType = product.ItemType; items.Add(this.GenerateItemData(product, userData)); } } if (param.Items != null) { result.AvailableItem = new List <ItemIdentity>(); foreach (ItemParameter item in param.Items) { result.AvailableItem.Add(new ItemIdentity(item.ItemType, item.ItemNO)); items.Add(this.GenerateItemData(item, userData)); } } if (param.ItemUpgrade != null) { result.ItemUpgrade = param.ItemUpgrade.ItemType; ObjectUpgrade <ItemType> upgrade = new ObjectUpgrade <ItemType>(param.ItemUpgrade.ItemType, param.ItemUpgrade.RemainingWorkload); itemUpgrades.Add(upgrade); } if (param.Mercenaries != null) { result.AvailableMercenary = new List <MercenaryIdentity>(); foreach (MercenaryParameter mercenary in param.Mercenaries) { result.AvailableMercenary.Add(new MercenaryIdentity(mercenary.MercenaryType, mercenary.MercenaryNO)); mercenaries.Add(new MercenaryIdentity(mercenary.MercenaryType, mercenary.MercenaryNO), this.GenerateMercenaryData(mercenary, id)); } } if (param.MercenaryProducts != null) { Dictionary <MercenaryType, MercenaryProductData> dict = new Dictionary <MercenaryType, MercenaryProductData>(); foreach (MercenaryProductParameter mercenaryProduct in param.MercenaryProducts) { MercenaryProductData data = new MercenaryProductData(); data.ReadyNumber = mercenaryProduct.Number; data.RemainingTime = mercenaryProduct.RemainingSecond; data.ConfigData = ConfigInterface.Instance.MercenaryConfigHelper.GetMercenaryData(mercenaryProduct.MercenaryType); dict.Add(mercenaryProduct.MercenaryType, data); } result.ProduceMercenary = new MercenaryProductCollectionLogicObject(dict); } if (param.ResourceAccelerate != null) { result.RemainResourceAccelerateTime = param.ResourceAccelerate.RemainingTime; } if (param.ArmyAccelerate != null) { result.RemainArmyAccelerateTime = param.ArmyAccelerate.RemainingTime; } if (param.ItemAccelerate != null) { result.RemainItemAccelerateTime = param.ItemAccelerate.RemainingTime; } return(result); }