private void Start() { _image = GetComponent <Image>(); _selectionSprites = _sprites.ToSelectionList(); SetImageSprite(_selectionSprites[0]); }
private static ObjectSelectionList <T> CreateSelectionList <T>(IEnumerable <T> collection) { var selectionList = new ObjectSelectionList <T>(); selectionList.Collection.AddRange(collection); return(selectionList); }
private void Awake() { _audioSource = GetComponent <AudioSource>(); _selectionPlaylist = Playlist.ToSelectionList(); }
private void Awake() { _ballSelectionList = _ballSkins.ToSelectionList(); }