public override int GetHashCode() { unchecked { int hash = 59; hash = hash * 97 + ObjectNumber.GetHashCode(); hash = hash * 97 + Generation.GetHashCode(); return(hash); } }
void SpriteChange(string t, GameObject obj, ObjectNumber number) { Sprite load_t = Resources.Load <Sprite>("Image/" + t); if (number == ObjectNumber.IMG) { obj.GetComponent <Image>().sprite = load_t; } if (number == ObjectNumber.BUTTON) { obj.GetComponent <Button>().image.sprite = load_t; } }