Esempio n. 1
0
    static void DrawObjectNote(Transform transform, GizmoType gizmoType, bool selected)
    {
        ObjectNote ognote = transform.GetComponent <ObjectNoteInGame>();
        ObjectNote onote  = transform.GetComponent <ObjectNote>();

        if (onote != null && ognote == null && onote.enabled)
        {
            if (onote.Style == null || onote.Size.x == 0f)
            {
                onote.SetStyle();
            }

            if ((selected && onote.ShowWhenSelected) || (!selected && onote.ShowWhenUnselected))
            {
                Handles.BeginGUI();
                GUI.backgroundColor = onote.Color;
                Vector2 guiPosition = HandleUtility.WorldToGUIPoint(transform.position - onote.AnchorOffset);
                if (!string.IsNullOrEmpty(onote.NoteText))
                {
                    GUI.Label(new Rect(guiPosition.x, guiPosition.y, onote.Size.x, onote.Size.y), onote.NoteText, onote.Style);
                }
                guiPosition         = HandleUtility.WorldToGUIPoint(transform.position);
                GUI.backgroundColor = Color.white;
                if (onote.Image != null)
                {
                    GUI.Label(new Rect(guiPosition.x - onote.Image.width * onote.ImageScale.x / 2 + onote.ImageOffset.x, guiPosition.y - 38f - onote.Image.height * onote.ImageScale.y / 2 + onote.ImageOffset.y, onote.Image.width * onote.ImageScale.x, onote.Image.height * onote.ImageScale.y), "", onote.ImgStyle);
                }
                Handles.EndGUI();
            }
        }
    }
Esempio n. 2
0
    static void DrawObjectNote(Transform transform, GizmoType gizmoType, bool selected)
    {
        ObjectNote onote = transform.GetComponent <ObjectNote>();

        if (onote != null)
        {
            if (onote.Style == null)
            {
                onote.SetStyle();
            }

            if ((selected && onote.ShowWhenSelected) || (!selected && onote.ShowWhenUnselected))
            {
                float dist = HandleUtility.GetHandleSize(transform.position);
                GUI.backgroundColor = onote.Color;
                Handles.Label(transform.position + new Vector3(0f, -onote.Offset * dist, 0f), onote.Text, onote.Style);
            }
        }
    }
Esempio n. 3
0
 public override void OnInspectorGUI()
 {
     if (note != null)
     {
         GUILayout.BeginHorizontal();
         EditorGUI.BeginChangeCheck();
         string text = EditorGUILayout.TextArea(note.Text);
         if (EditorGUI.EndChangeCheck())
         {
             Undo.RecordObject(note, "Changed Object Note");
             note.Text = text;
             SceneView.RepaintAll();
         }
         GUILayout.BeginVertical(GUILayout.MaxWidth(50));
         GUILayout.BeginHorizontal();
         EditorGUI.BeginChangeCheck();
         bool show = EditorGUILayout.Toggle(note.ShowWhenSelected, GUILayout.Width(16));
         if (EditorGUI.EndChangeCheck())
         {
             Undo.RecordObject(note, "Changed Object Note Visibility");
             note.ShowWhenSelected = show;
             SceneView.RepaintAll();
         }
         GUILayout.Label("Show when selected", GUILayout.Width(140));
         GUILayout.EndHorizontal();
         GUILayout.BeginHorizontal(GUILayout.ExpandWidth(false));
         EditorGUI.BeginChangeCheck();
         bool showUnsel = EditorGUILayout.Toggle(note.ShowWhenUnselected, GUILayout.Width(16));
         if (EditorGUI.EndChangeCheck())
         {
             Undo.RecordObject(note, "Changed Object Note Unselected Visibility");
             note.ShowWhenUnselected = showUnsel;
             SceneView.RepaintAll();
         }
         GUILayout.Label("Show when unselected", GUILayout.Width(140));
         GUILayout.EndHorizontal();
         GUILayout.Label("Y Offset:", GUILayout.Width(140));
         EditorGUI.BeginChangeCheck();
         float offset = EditorGUILayout.Slider(note.Offset, 0f, 3f, GUILayout.Width(150));
         if (EditorGUI.EndChangeCheck())
         {
             Undo.RecordObject(note, "Changed Object Note Y Offset");
             note.Offset = offset;
             SceneView.RepaintAll();
         }
         GUILayout.Label("Background color:", GUILayout.Width(140));
         EditorGUI.BeginChangeCheck();
         Color col = EditorGUILayout.ColorField(note.Color, GUILayout.Width(150));
         if (EditorGUI.EndChangeCheck())
         {
             Undo.RecordObject(note, "Changed Object Note Color");
             note.Color = col;
             SceneView.RepaintAll();
         }
         GUILayout.Label("Font size:", GUILayout.Width(140));
         EditorGUI.BeginChangeCheck();
         int size = EditorGUILayout.IntSlider(note.FontSize, 6, 20, GUILayout.Width(150));
         if (EditorGUI.EndChangeCheck())
         {
             Undo.RecordObject(note, "Changed Object Note Font Size");
             note.FontSize = size;
             note.SetStyle();
             SceneView.RepaintAll();
         }
         GUILayout.BeginHorizontal(GUILayout.ExpandWidth(false));
         EditorGUI.BeginChangeCheck();
         bool bold = EditorGUILayout.Toggle(note.Bold, GUILayout.Width(16));
         if (EditorGUI.EndChangeCheck())
         {
             Undo.RecordObject(note, "Changed Object Note Bold text");
             note.Bold = bold;
             note.SetStyle();
             SceneView.RepaintAll();
         }
         GUILayout.Label("Bold text", GUILayout.Width(140));
         GUILayout.EndHorizontal();
         GUILayout.EndVertical();
         GUILayout.EndHorizontal();
     }
 }
Esempio n. 4
0
 public override void OnInspectorGUI()
 {
     if (note != null)
     {
         GUILayout.BeginHorizontal();
         GUILayout.BeginVertical();
         EditorGUI.BeginChangeCheck();
         string text = EditorGUILayout.TextArea(note.NoteText);
         if (EditorGUI.EndChangeCheck())
         {
             Undo.RecordObject(note, "Changed Object Note");
             note.NoteText = text;
             SceneView.RepaintAll();
         }
         EditorGUI.BeginChangeCheck();
         Texture2D img = (Texture2D)EditorGUILayout.ObjectField("Image", note.Image, typeof(Texture), false);
         if (EditorGUI.EndChangeCheck())
         {
             Undo.RecordObject(note, "Changed Object Note Image");
             note.Image = img;
             note.SetStyle();
             SceneView.RepaintAll();
         }
         GUILayout.Label("Image Scale:", GUILayout.Width(140));
         EditorGUI.BeginChangeCheck();
         Vector3 imgScale = EditorGUILayout.Vector2Field("", note.ImageScale);
         if (EditorGUI.EndChangeCheck())
         {
             Undo.RecordObject(note, "Changed Object Note Image Scale");
             note.ImageScale = imgScale;
             SceneView.RepaintAll();
         }
         GUILayout.Label("Image Offset:", GUILayout.Width(140));
         EditorGUI.BeginChangeCheck();
         Vector3 imgOffset = EditorGUILayout.Vector2Field("", note.ImageOffset);
         if (EditorGUI.EndChangeCheck())
         {
             Undo.RecordObject(note, "Changed Object Note Image Offset");
             note.ImageOffset = imgOffset;
             SceneView.RepaintAll();
         }
         GUILayout.EndVertical();
         GUILayout.BeginVertical(GUILayout.MaxWidth(50));
         GUILayout.BeginHorizontal();
         EditorGUI.BeginChangeCheck();
         bool show = EditorGUILayout.Toggle(note.ShowWhenSelected, GUILayout.Width(16));
         if (EditorGUI.EndChangeCheck())
         {
             Undo.RecordObject(note, "Changed Object Note Visibility");
             note.ShowWhenSelected = show;
             SceneView.RepaintAll();
         }
         GUILayout.Label("Show when selected", GUILayout.Width(140));
         GUILayout.EndHorizontal();
         GUILayout.BeginHorizontal(GUILayout.ExpandWidth(false));
         EditorGUI.BeginChangeCheck();
         bool showUnsel = EditorGUILayout.Toggle(note.ShowWhenUnselected, GUILayout.Width(16));
         if (EditorGUI.EndChangeCheck())
         {
             Undo.RecordObject(note, "Changed Object Note Unselected Visibility");
             note.ShowWhenUnselected = showUnsel;
             SceneView.RepaintAll();
         }
         GUILayout.Label("Show when unselected", GUILayout.Width(140));
         GUILayout.EndHorizontal();
         if (note is ObjectNoteInGame)
         {
             GUILayout.BeginHorizontal(GUILayout.ExpandWidth(false));
             EditorGUI.BeginChangeCheck();
             bool showGameEditor = EditorGUILayout.Toggle(note.ShowInGameEditor, GUILayout.Width(16));
             if (EditorGUI.EndChangeCheck())
             {
                 Undo.RecordObject(note, "Changed Object Note In Game Editor Visibility");
                 note.ShowInGameEditor = showGameEditor;
                 SceneView.RepaintAll();
                 UnityEditorInternal.InternalEditorUtility.RepaintAllViews();
             }
             GUILayout.Label("Show in game in Editor", GUILayout.Width(140));
             GUILayout.EndHorizontal();
             if (!showGameEditor)
             {
                 GUILayout.BeginHorizontal(GUILayout.ExpandWidth(false));
                 GUILayout.Label("(Shows in built game!)", GUILayout.Width(140));
                 GUILayout.EndHorizontal();
                 UnityEditorInternal.InternalEditorUtility.RepaintAllViews();
             }
         }
         else
         {
             GUILayout.BeginHorizontal(GUILayout.ExpandWidth(false));
             EditorGUI.BeginChangeCheck();
             bool showGameEditor = EditorGUILayout.Toggle(note.ShowInGameEditor, GUILayout.Width(16));
             if (EditorGUI.EndChangeCheck())
             {
                 Undo.RecordObject(note, "Changed Object Note Game View Visibility");
                 note.ShowInGameEditor = showGameEditor;
                 SceneView.RepaintAll();
             }
             GUILayout.Label("Show in Game View", GUILayout.Width(140));
             GUILayout.EndHorizontal();
             if (showGameEditor)
             {
                 GUILayout.BeginHorizontal(GUILayout.ExpandWidth(false));
                 GUILayout.Label("(Not in built game!)", GUILayout.Width(140));
                 GUILayout.EndHorizontal();
                 UnityEditorInternal.InternalEditorUtility.RepaintAllViews();
             }
         }
         GUILayout.Label("Anchor Offset:", GUILayout.Width(140));
         EditorGUI.BeginChangeCheck();
         Vector3 offset = EditorGUILayout.Vector3Field("", note.AnchorOffset, GUILayout.Width(150));
         if (EditorGUI.EndChangeCheck())
         {
             Undo.RecordObject(note, "Changed Object Note Offset");
             note.AnchorOffset = offset;
             SceneView.RepaintAll();
         }
         GUILayout.Label("Background color:", GUILayout.Width(140));
         EditorGUI.BeginChangeCheck();
         Color col = EditorGUILayout.ColorField(note.Color, GUILayout.Width(150));
         if (EditorGUI.EndChangeCheck())
         {
             Undo.RecordObject(note, "Changed Object Note Color");
             note.Color = col;
             note.SetStyle();
             SceneView.RepaintAll();
         }
         GUILayout.Label("Font size:", GUILayout.Width(140));
         EditorGUI.BeginChangeCheck();
         int size = EditorGUILayout.IntSlider(note.FontSize, 6, 20, GUILayout.Width(150));
         if (EditorGUI.EndChangeCheck())
         {
             Undo.RecordObject(note, "Changed Object Note Font Size");
             note.FontSize = size;
             note.SetStyle();
             SceneView.RepaintAll();
         }
         GUILayout.BeginHorizontal(GUILayout.ExpandWidth(false));
         EditorGUI.BeginChangeCheck();
         bool bold = EditorGUILayout.Toggle(note.Bold, GUILayout.Width(16));
         if (EditorGUI.EndChangeCheck())
         {
             Undo.RecordObject(note, "Changed Object Note Bold text");
             note.Bold = bold;
             note.SetStyle();
             SceneView.RepaintAll();
         }
         GUILayout.Label("Bold text", GUILayout.Width(140));
         GUILayout.EndHorizontal();
         GUILayout.EndVertical();
         GUILayout.EndHorizontal();
     }
 }