void Start() { background = GetComponent <UnityEngine.UI.Image>(); title = transform.Find("Title").GetComponent <UnityEngine.UI.Text>(); distance = transform.Find("Distance").GetComponent <UnityEngine.UI.Text>(); buttonClose = transform.Find("ButtonClose").GetComponent <UnityEngine.UI.Button>(); buttonClose.onClick.AddListener(buttonCloseAction); sliderShield = transform.Find("SliderShield").GetComponent <UnityEngine.UI.Slider> (); sliderArmor = transform.Find("SliderArmor").GetComponent <UnityEngine.UI.Slider> (); sliderHull = transform.Find("SliderHull").GetComponent <UnityEngine.UI.Slider> (); //sliderEnergy = transform.Find ("SliderEnergy").GetComponent<UnityEngine.UI.Slider> (); sliderShieldText = transform.Find("SliderShield/Fill Area/Text").GetComponent <UnityEngine.UI.Text> (); sliderArmorText = transform.Find("SliderArmor/Fill Area/Text").GetComponent <UnityEngine.UI.Text> (); sliderHullText = transform.Find("SliderHull/Fill Area/Text").GetComponent <UnityEngine.UI.Text> (); //sliderEnergyText = transform.Find ("SliderEnergy/Fill Area/Text").GetComponent<UnityEngine.UI.Text> (); refresh(); if (master && owner && target) { title.text = target.getName(); } }
public string damageMessage() { string str = ""; if (damageSum > 0f) { if (isDestroyed) { str = dealerOfDamage.getName() + " dealt " + Mathf.Floor(damageSum * 100f) / 100f + " " + dmgType + " damage to " + recepientOfDamage.getName() + " and destroyed it "; } else { str = dealerOfDamage.getName() + " dealt " + Mathf.Floor(damageSum * 100f) / 100f + " " + dmgType + " damage to " + recepientOfDamage.getName() + " "; } List<string> dmgStrList = new List<string>(); if (damageShield > 0f) dmgStrList.Add(Mathf.Floor(damageShield * 100f) / 100f + " to shield"); if (damageArmor > 0f) dmgStrList.Add(Mathf.Floor(damageArmor * 100f) / 100f + " to armor"); if (damageHull > 0f) dmgStrList.Add(Mathf.Floor(damageHull * 100f) / 100f + " to hull"); str += "("; for (int i = 0; i < dmgStrList.Count; i++) { str += dmgStrList[i]; if (i + 1 < dmgStrList.Count) str += ", "; } str += ")"; if (damageOverkill > 0f) { str += ", " + Mathf.Floor(damageOverkill * 100f) / 100f + " overkill"; } str += "."; } else { str = dealerOfDamage.getName() + " dealt no damage to " + recepientOfDamage.getName() + "."; } return str; }
private void refreshItem() { if (master && owner && target) { name.text = target.getName(); distance.text = owner.distanceInMetersStr(target); if (owner.isInTargettingRange(target) == false) { destroy(); } } else { destroy(); } }