/// <summary> /// Spaceキーで設置 /// </summary> private void SetTrigger() { Event e = Event.current; int controlID = GUIUtility.GetControlID(FocusType.Passive); if (e.GetTypeForControl(controlID) == EventType.KeyDown && e.keyCode == KeyCode.Space) //Spaceキーが押したら { onMouse.tag = objectEditor.CurrentTag(); //タグ設定 MapBlockComponent(); CreateMouseObj(); //設置 Scene currentScene = SceneManager.GetActiveScene(); //scene取得 EditorSceneManager.MarkSceneDirty(currentScene); //変更があると表記する } }