Esempio n. 1
0
    public virtual bool CollisionCheck(ObjectBase obj)
    {
        if (obj.gameObject.activeSelf)
        {
            CopyList();
            obj.CopyList();

            if (Collision(obj))
            {
                CollisionActive(obj);
                //obj.CollisionActive(this);

                return(true);
            }
        }

        return(false);
    }