Esempio n. 1
0
        // Function from file: ert.dm
        public override void post_equip(Mob H = null, int?visualsOnly = null)
        {
            visualsOnly = visualsOnly ?? GlobalVars.FALSE;

            Obj_Item_Device_Pda     pda = null;
            Obj_Item_Weapon_Card_Id W   = null;


            if (Lang13.Bool(visualsOnly))
            {
                return;
            }
            pda        = ((dynamic)H).r_store;
            pda.owner  = H.real_name;
            pda.ownjob = "Centcom Official";
            pda.update_label();
            W                 = ((dynamic)H).wear_id;
            W.icon_state      = "centcom";
            W.access          = GlobalFuncs.get_centcom_access("Centcom Official");
            W.access         += GlobalVars.access_weapons;
            W.assignment      = "Centcom Official";
            W.registered_name = H.real_name;
            W.update_label();
            return;
        }
Esempio n. 2
0
        // Function from file: standard.dm
        public override void post_equip(Mob H = null, int?visualsOnly = null)
        {
            visualsOnly = visualsOnly ?? GlobalVars.FALSE;

            Obj_Item_Clothing_Under U              = null;
            dynamic                 sec_briefcase  = null;
            Obj_Item                briefcase_item = null;
            int?                    i              = null;
            Obj_Item_Device_Pda     pda            = null;
            Obj_Item_Weapon_Card_Id W              = null;

            U = ((dynamic)H).w_uniform;
            U.attachTie(new Obj_Item_Clothing_Tie_Waistcoat(H));

            if (Lang13.Bool(visualsOnly))
            {
                return;
            }
            sec_briefcase = H.l_hand;

            foreach (dynamic _a in Lang13.Enumerate(sec_briefcase, typeof(Obj_Item)))
            {
                briefcase_item = _a;

                GlobalFuncs.qdel(briefcase_item);
            }
            i = null;
            i = 3;

            while ((i ?? 0) > 0)
            {
                ((Obj_Item_Weapon_Storage)sec_briefcase).handle_item_insertion(new Obj_Item_Stack_Spacecash_C1000(), true);
                i--;
            }
            ((Obj_Item_Weapon_Storage)sec_briefcase).handle_item_insertion(new Obj_Item_Weapon_Gun_Energy_KineticAccelerator_Crossbow(), true);
            ((Obj_Item_Weapon_Storage)sec_briefcase).handle_item_insertion(new Obj_Item_Weapon_Gun_Projectile_Revolver_Mateba(), true);
            ((Obj_Item_Weapon_Storage)sec_briefcase).handle_item_insertion(new Obj_Item_AmmoBox_A357(), true);
            ((Obj_Item_Weapon_Storage)sec_briefcase).handle_item_insertion(new Obj_Item_Weapon_C4(), true);
            pda        = ((dynamic)H).belt;
            pda.owner  = H.real_name;
            pda.ownjob = "Reaper";
            pda.update_label();
            W                 = ((dynamic)H).wear_id;
            W.access          = GlobalFuncs.get_all_accesses();
            W.assignment      = "Reaper";
            W.registered_name = H.real_name;
            W.update_label(H.real_name);
            return;
        }