static public int constructor(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); ObjUobjDict o; if (argc == 1) { o = new ObjUobjDict(); pushValue(l, true); pushValue(l, o); return(2); } else if (argc == 2) { System.Collections.Generic.IDictionary <System.Object, UnityEngine.Object> a1; checkType(l, 2, out a1); o = new ObjUobjDict(a1); pushValue(l, true); pushValue(l, o); return(2); } return(error(l, "New object failed.")); } catch (Exception e) { return(error(l, e)); } }
static public int get_Values(IntPtr l) { try { ObjUobjDict self = (ObjUobjDict)checkSelf(l); pushValue(l, true); pushValue(l, self.Values); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int Clear(IntPtr l) { try { ObjUobjDict self = (ObjUobjDict)checkSelf(l); self.Clear(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int OnDeserialization(IntPtr l) { try { ObjUobjDict self = (ObjUobjDict)checkSelf(l); System.Object a1; checkType(l, 2, out a1); self.OnDeserialization(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int ContainsValue(IntPtr l) { try { ObjUobjDict self = (ObjUobjDict)checkSelf(l); UnityEngine.Object a1; checkType(l, 2, out a1); var ret = self.ContainsValue(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int getItem(IntPtr l) { try { ObjUobjDict self = (ObjUobjDict)checkSelf(l); System.Object v; checkType(l, 2, out v); var ret = self[v]; pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int Remove(IntPtr l) { try { ObjUobjDict self = (ObjUobjDict)checkSelf(l); System.Object a1; checkType(l, 2, out a1); var ret = self.Remove(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int Add(IntPtr l) { try { ObjUobjDict self = (ObjUobjDict)checkSelf(l); System.Object a1; checkType(l, 2, out a1); UnityEngine.Object a2; checkType(l, 3, out a2); self.Add(a1, a2); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int setItem(IntPtr l) { try { ObjUobjDict self = (ObjUobjDict)checkSelf(l); System.Object v; checkType(l, 2, out v); UnityEngine.Object c; checkType(l, 3, out c); self[v] = c; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int GetObjectData(IntPtr l) { try { ObjUobjDict self = (ObjUobjDict)checkSelf(l); System.Runtime.Serialization.SerializationInfo a1; checkType(l, 2, out a1); System.Runtime.Serialization.StreamingContext a2; checkValueType(l, 3, out a2); self.GetObjectData(a1, a2); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int TryGetValue(IntPtr l) { try { ObjUobjDict self = (ObjUobjDict)checkSelf(l); System.Object a1; checkType(l, 2, out a1); UnityEngine.Object a2; var ret = self.TryGetValue(a1, out a2); pushValue(l, true); pushValue(l, ret); pushValue(l, a2); return(3); } catch (Exception e) { return(error(l, e)); } }