Esempio n. 1
0
    void Start()
    {
        softbody            = GetComponent <ObiSoftbody>();
        softbody.OnEndStep += Softbody_OnEndStep;

        norms  = new float[softbody.particleCount];
        counts = new int[softbody.particleCount];

        if (skin != null && skin.sharedMesh != null)
        {
            colors = new Color[skin.sharedMesh.vertexCount];
        }
    }
 // Start is called before the first frame update
 void Start()
 {
     softbody = GetComponent <ObiSoftbody>();
     softbody.solver.OnCollision += Solver_OnCollision;
 }