Esempio n. 1
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 /// <summary>
 /// Creates a new LayerEyeMatrix.
 /// </summary>
 public LayerEyeMatrix()
 {
     Header       = new LayerHeader();
     Header.Type  = OVRTypes.LayerType.EyeMatrix;
     ColorTexture = new IntPtr[2];
     Viewport     = new OVRTypes.Recti[2];
     RenderPose   = new OVRTypes.Posef[2];
     Matrix       = new OVRTypes.Matrix4f[2];
 }
Esempio n. 2
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 /// <summary>
 /// Creates a new LayerQuad.
 /// </summary>
 public LayerQuad()
 {
     Header         = new LayerHeader();
     Header.Type    = OVRTypes.LayerType.Quad;
     ColorTexture   = IntPtr.Zero;
     Viewport       = new OVRTypes.Recti();
     QuadPoseCenter = new OVRTypes.Posef();
     QuadSize       = new OVRTypes.Vector2f();
 }
Esempio n. 3
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 /// <summary>
 /// Creates a new LayerEyeFov.
 /// </summary>
 public LayerEyeFov()
 {
     Header       = new LayerHeader();
     Header.Type  = OVRTypes.LayerType.EyeFov;
     ColorTexture = new IntPtr[2];
     Viewport     = new OVRTypes.Recti[2];
     Fov          = new OVRTypes.FovPort[2];
     RenderPose   = new OVRTypes.Posef[2];
 }