public override void SendMessage() { if (debugMessage) { Debug.Log("sending " + distance); } OSCMethods.SendFloatSingle(base.osc, base.OSCAddress, distance); }
public void SendMessage() { if (debugMessage) { Debug.Log("sending " + angle); } OSCMethods.SendFloatSingle(osc, OSCAddress, angle); }
public override void SendMessage() { OSCMethods.SendVector3(base.osc, base.OSCAddress, objectPos); }