public static void  SetTerrain()
 {
     if (GetEasyRoads3DObjects())
     {
         OQDOQDODQO.OOOOQDDCOD(Selection.activeGameObject);
     }
     else
     {
         EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close");
     }
 }
 public static void  RestoreAllData()
 {
     if (GetEasyRoads3DObjects())
     {
         OQDOQDODQO.OOOOQDDCOD(Selection.activeGameObject);
         ODODOQDODD.OQDOODQODO(true, 100, 4, "", Selection.activeGameObject);
         OQDOQDODQO.OOQOOOCODD(Selection.activeGameObject);
     }
     else
     {
         EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close");
     }
 }