public void BuildPanel(PanelBuilder panel, string title, Player player = null) { try { //addHeader if (reqs.Count == 0) { return; } panel.AddHeaderLabel(title); //add req foreach (var req in reqs) { BaseReq r = OLib.GetReq(req[0]); if (player == null) { panel.AddLabel(r.Desc(null, req[1])); } else { panel.AddImageLabel(r.Desc(player, req[1]), r.Check(player, req[1])); } } } catch (Exception e) { ExceptionHelper.ShowException(e); } }
/// <summary> /// Check if the req allow it /// </summary> /// <param name="player"></param> /// <param name="reqs"></param> /// <returns>true=can use it, false=not possible</returns> public static bool Check(Player player, Dictionary <string, string> reqs) { foreach (KeyValuePair <string, string> req in reqs) { //can use it? if (!OLib.GetReq(req.Key).Check(player, req.Value)) { return(false); } } return(true); }
/// <summary> /// Check if the req allow it /// </summary> /// <param name="player"></param> /// <param name="reqs"></param> /// <param name="onMap"></param> /// <param name="pos"></param> /// <returns>true=can use it, false=not possible</returns> public static bool Check(Player player, Dictionary <string, string> reqs, MapElementInfo onMap, NVector pos) { foreach (KeyValuePair <string, string> req in reqs) { //can use it? if (!OLib.GetReq(req.Key).Check(player, onMap, req.Value, pos)) { return(false); } } return(true); }
/// <summary> /// Check if the req allow it /// </summary> /// <param name="player"></param> /// <param name="reqs"></param> /// <returns>true=can use it, false=not possible</returns> public static bool CheckOnlyFinal(Player player, Dictionary <string, string> reqs) { foreach (KeyValuePair <string, string> req in reqs) { //can use it? BaseReq r = OLib.GetReq(req.Key); if (!r.Check(player, req.Value) && r.Final(player, req.Value)) { return(false); } } return(true); }
/// <summary> /// Check if the req allow it /// </summary> /// <param name="player"></param> /// <param name="final"></param> /// <returns>true=can use it, false=not possible</returns> public bool Check(Player player, bool final = false) { foreach (var req in reqs) { //can use it? BaseReq r = OLib.GetReq(req[0]); if (!r.Check(player, req[1]) && (r.Final(player, req[1]) || !final)) { return(false); } } return(true); }
/// <summary> /// Check if the req allow it /// </summary> /// <param name="player"></param> /// <param name="onMap"></param> /// <param name="pos"></param> /// <param name="final"></param> /// <returns>true=can use it, false=not possible</returns> public bool Check(Player player, MapElementInfo onMap, NVector pos, bool final = false) { foreach (var req in reqs) { //can use it? BaseReq r = OLib.GetReq(req[0]); if (!r.Check(player, onMap, req[1], pos) && (r.Final(player, onMap, req[1], pos) || !final)) { return(false); } } return(true); }
public void AddReq(string title, Dictionary <string, string> reqs, MapElementInfo onMap, NVector pos) { //addHeader if (reqs.Count > 0) { AddHeaderLabel(title); } //add req foreach (KeyValuePair <string, string> req in reqs) { BaseReq r = OLib.GetReq(req.Key); AddImageLabel(r.Desc(S.ActPlayer(), onMap, req.Value, pos), r.Check(S.ActPlayer(), onMap, req.Value, pos) ? "ui:yes" : "ui:no"); } }
/// <summary> /// Return the description, why the check its not working /// </summary> /// <param name="player"></param> /// <param name="reqs"></param> /// <param name="onMap"></param> /// <param name="x"></param> /// <param name="y"></param> /// <returns>the error message or null</returns> public static string Desc(Player player, Dictionary <string, string> reqs) { foreach (KeyValuePair <string, string> req in reqs) { BaseReq br = OLib.GetReq(req.Key); //can use it? if (!br.Check(player, req.Value)) { return(br.Desc(player, req.Value)); } } return(null); }
/// <summary> /// Return the description, why the check its not working or null /// </summary> /// <param name="player"></param> /// <param name="reqs"></param> /// <param name="onMap"></param> /// <param name="pos"></param> /// <returns>the error message or null</returns> public static string Desc(Player player, Dictionary <string, string> reqs, MapElementInfo onMap, NVector pos) { foreach (KeyValuePair <string, string> req in reqs) { BaseReq br = OLib.GetReq(req.Key); //can use it? if (!br.Check(player, onMap, req.Value, pos)) { return(br.Desc(player, onMap, req.Value, pos)); } } return(null); }
/// <summary> /// Return the description, why the check its not working or null /// </summary> /// <param name="player"></param> /// <param name="reqs"></param> /// <param name="onMap"></param> /// <param name="pos"></param> /// <returns>the error message or null</returns> public string Desc(Player player, MapElementInfo onMap, NVector pos) { foreach (var req in reqs) { BaseReq br = OLib.GetReq(req[0]); //can use it? if (!br.Check(player, onMap, req[1], pos)) { return(br.Desc(player, onMap, req[1], pos)); } } return(null); }
/// <summary> /// Return the description, why the check its not working /// </summary> /// <param name="player"></param> /// <returns>the error message or null</returns> public string Desc(Player player) { foreach (var req in reqs) { BaseReq br = OLib.GetReq(req[0]); //can use it? if (!br.Check(player, req[1])) { return(br.Desc(player, req[1])); } } return(null); }
public void AddReq(string title, Dictionary <string, string> reqs) { //addHeader if (reqs.Count == 0) { return; } AddHeaderLabel(title); //add req foreach (KeyValuePair <string, string> req in reqs) { AddLabel(OLib.GetReq(req.Key).Desc(null, req.Value)); } }
public void AddReqCheck(string title, Dictionary <string, string> reqs) { //addHeader if (reqs.Count == 0) { return; } AddHeaderLabel(title); //add req foreach (KeyValuePair <string, string> req in reqs) { BaseReq r = OLib.GetReq(req.Key); AddImageLabel(r.Desc(null, req.Value), r.Check(S.ActPlayer(), req.Value) ? "ui:yes" : "ui:no"); } }
public void BuildPanel(PanelBuilder panel, string title, MapElementInfo onMap, NVector pos) { try { //addHeader if (reqs.Count == 0) { return; } panel.AddHeaderLabel(title); //add req foreach (var req in reqs) { BaseReq r = OLib.GetReq(req[0]); panel.AddImageLabel(r.Desc(S.ActPlayer(), onMap, req[1], pos), r.Check(S.ActPlayer(), onMap, req[1], pos)); } } catch (Exception e) { ExceptionHelper.ShowException(e); } }