Esempio n. 1
0
 public SwordObject(byte[] data, int offset)
 {
     Data       = data;
     Offset     = offset;
     tree       = new ScriptTree(data, offset + 108);
     bookmark   = new ScriptTree(data, offset + 152);
     talk_table = new TalkOffset[6];
     for (int i = 0; i < 6; i++)
     {
         talk_table[i] = new TalkOffset(data, offset + 232 + i * 8);
     }
     event_list = new OEventSlot[O_TOTAL_EVENTS];
     for (int i = 0; i < O_TOTAL_EVENTS; i++)
     {
         event_list[i] = new OEventSlot(data, offset + 280 + i * 8);
     }
     route = new WalkData[O_WALKANIM_SIZE];
     for (int i = 0; i < O_WALKANIM_SIZE; i++)
     {
         route[i] = new WalkData(data, offset + 340 + i * WalkData.Size);
     }
 }
Esempio n. 2
0
 public SwordObject(byte[] data, int offset)
 {
     Data = data;
     Offset = offset;
     tree = new ScriptTree(data, offset + 108);
     bookmark = new ScriptTree(data, offset + 152);
     talk_table = new TalkOffset[6];
     for (int i = 0; i < 6; i++)
     {
         talk_table[i] = new TalkOffset(data, offset + 232 + i * 8);
     }
     event_list = new OEventSlot[O_TOTAL_EVENTS];
     for (int i = 0; i < O_TOTAL_EVENTS; i++)
     {
         event_list[i] = new OEventSlot(data, offset + 280 + i * 8);
     }
     route = new WalkData[O_WALKANIM_SIZE];
     for (int i = 0; i < O_WALKANIM_SIZE; i++)
     {
         route[i] = new WalkData(data, offset + 340 + i * WalkData.Size);
     }
 }