public void DisplayNodes(int index, ODODDQQO soi, GameObject sso_go) { so_go = sso_go; List <Vector2> tmpNodes = new List <Vector2>(); if (soi != null) { tmpNodes.AddRange(soi.nodeList); } if (so_go != null && tmpNodes.Count == 0) { List <Vector2> arr = ODDDDCDOCC.ODDDCCCQQQ(2, so_go, OQDOOCCDDD.traceOffset); if (arr != null) { if (arr.Count > 1) { tmpNodes = arr; } } } bool clamped = false; so = soi; sideObject = index; if (so_editor == null) { try{ so_editor = new ODDDDCDOCC(position, tmpNodes, clamped); }catch { } } if (so_editor.OODDDQCOCC.Count > 0) { if ((Vector2)so_editor.OODDDQCOCC[0] == (Vector2)so_editor.OODDDQCOCC[so_editor.OODDDQCOCC.Count - 1]) { so_editor.closed = true; so_editor.OODDDQCOCC.RemoveAt(so_editor.OODDDQCOCC.Count - 1); } } if (tmpNodes.Count != 0) { Rect rect = new Rect(stageSelectionGridWidth, 0, Screen.width - stageSelectionGridWidth, Screen.height); so_editor.FrameSelected(rect); } OQDOOCCDDD.ODDODOCQCC(index, soi, sso_go, so_editor); return; }
public void DisplayNodes(int index, ODODDQQO soi, GameObject sso_go) { so_go = sso_go; List<Vector2> tmpNodes = new List<Vector2>(); if(soi != null) tmpNodes.AddRange(soi.nodeList); if(so_go != null && tmpNodes.Count == 0){ List<Vector2> arr = ODDDDCDOCC.ODDDCCCQQQ(2, so_go, OQDOOCCDDD.traceOffset); if(arr != null){ if(arr.Count > 1){ tmpNodes = arr; } } } bool clamped = false; so = soi; sideObject = index; if (so_editor == null){ try{ so_editor = new ODDDDCDOCC(position, tmpNodes, clamped); }catch{ } } if(so_editor.OODDDQCOCC.Count > 0){ if((Vector2)so_editor.OODDDQCOCC[0] == (Vector2)so_editor.OODDDQCOCC[so_editor.OODDDQCOCC.Count - 1]){ so_editor.closed = true; so_editor.OODDDQCOCC.RemoveAt(so_editor.OODDDQCOCC.Count - 1); } } if(tmpNodes.Count != 0){ Rect rect = new Rect(stageSelectionGridWidth, 0, Screen.width - stageSelectionGridWidth, Screen.height); so_editor.FrameSelected(rect); } OQDOOCCDDD.ODDODOCQCC(index, soi, sso_go, so_editor); return; }