private static int OnEffectApplied(void *pEffectListHandler, void *pObject, void *pEffect, int bLoadingGame) { if (pEffect == null) { return(Hook.CallOriginal(pEffectListHandler, pObject, null, bLoadingGame)); } CGameEffect effect = CGameEffect.FromPointer(pEffect); if (effect.m_nType != (int)EffectTrueType.VisualEffect || effect.m_nNumIntegers == 0 || effect.m_nParamInteger[0] != 292 && effect.m_nParamInteger[0] != 293) { return(Hook.CallOriginal(pEffectListHandler, pObject, pEffect, bLoadingGame)); } CNWSObject gameObject = CNWSObject.FromPointer(pObject); ProcessEvent(new OnSpellInterrupt { InterruptedCaster = gameObject.ToNwObject <NwGameObject>() !, Spell = NwSpell.FromSpellId((int)gameObject.m_nLastSpellId) !, ClassIndex = gameObject.m_nLastSpellCastMulticlass, Feat = NwFeat.FromFeatId(gameObject.m_nLastSpellCastFeat) !, Domain = (Domain)gameObject.m_nLastDomainLevel, Spontaneous = gameObject.m_bLastSpellCastSpontaneous.ToBool(), MetaMagic = (MetaMagic)gameObject.m_nLastSpellCastMetaType, });
private static int OnAddCastSpellActions(void *pCreature, uint nSpellId, int nMultiClass, int nDomainLevel, int nMetaType, int bSpontaneousCast, Vector3 vTargetLocation, uint oidTarget, int bAreaTarget, int bAddToFront, int bFake, byte nProjectilePathType, int bInstant, int bAllowPolymorphedCast, int nFeat, byte nCasterLevel) { CNWSCreature creature = CNWSCreature.FromPointer(pCreature); OnSpellAction eventData = new OnSpellAction { Caster = creature.ToNwObject <NwCreature>() !, Spell = NwSpell.FromSpellId((int)nSpellId) !, ClassIndex = nMultiClass, Domain = (Domain)nDomainLevel, MetaMagic = (MetaMagic)nMetaType, IsSpontaneous = bSpontaneousCast.ToBool(), TargetPosition = vTargetLocation, TargetObject = oidTarget.ToNwObject <NwGameObject>() !, IsAreaTarget = bAreaTarget.ToBool(), IsFake = bFake.ToBool(), ProjectilePath = (ProjectilePathType)nProjectilePathType, IsInstant = bInstant.ToBool(), Feat = NwFeat.FromFeatId(nFeat) !, CasterLevel = nCasterLevel, }; eventData.Result = new Lazy <bool>(() => !eventData.PreventSpellCast && Hook.CallOriginal(pCreature, nSpellId, nMultiClass, nDomainLevel, nMetaType, bSpontaneousCast, vTargetLocation, oidTarget, bAreaTarget, bAddToFront, bFake, nProjectilePathType, bInstant, bAllowPolymorphedCast, nFeat, nCasterLevel).ToBool()); ProcessEvent(eventData); return(eventData.Result.Value.ToInt()); }
private static void OnBroadcastSpellCast(void *pCreature, uint nSpellId, byte nMultiClass, ushort nFeat) { CNWSCreature creature = CNWSCreature.FromPointer(pCreature); OnSpellBroadcast eventData = ProcessEvent(new OnSpellBroadcast { Caster = creature.ToNwObject <NwCreature>() !, Spell = NwSpell.FromSpellId((int)nSpellId) !, ClassIndex = nMultiClass, Feat = NwFeat.FromFeatId(nFeat) !, });
private static int OnCreatureUseFeat(void *pCreature, ushort nFeat, ushort nSubFeat, uint oidTarget, uint oidArea, void *pTargetPos) { CNWSCreature creature = CNWSCreature.FromPointer(pCreature); OnUseFeat eventData = ProcessEvent(new OnUseFeat { Creature = creature.ToNwObject <NwCreature>() !, Feat = NwFeat.FromFeatId(nFeat) !, SubFeatId = nSubFeat, TargetObject = oidTarget.ToNwObject <NwGameObject>() !, TargetArea = oidArea.ToNwObject <NwArea>() !, TargetPosition = pTargetPos != null ? Marshal.PtrToStructure <Vector3>((IntPtr)pTargetPos) : Vector3.Zero, });