Esempio n. 1
0
    private void SignalPuzzle(GameObject player)
    {
        GameObject gameObject = GameObject.Find("NumberMaze");
        NumberMaze numberMaze = gameObject.GetComponent <NumberMaze>();

        numberMaze.NumberTileActivated(Position, player);
    }
Esempio n. 2
0
    private void SignalPuzzle(GameObject player)
    {
        GameObject gameObject;

        switch (PuzzleName)
        {
        case "PressurePlatePuzzle":
            gameObject = GameObject.Find("PressurePlatePuzzle");
            PressurePuzzleLogic ppl = gameObject.GetComponent <PressurePuzzleLogic>();
            ppl.PressurePlateActivated(Position, player);
            break;

        case "NumberMaze":
            gameObject = GameObject.Find("NumberMaze");
            NumberMaze numberMaze = gameObject.GetComponent <NumberMaze>();
            numberMaze.PressurePlateActivated(Position, player);
            break;

        default:
            break;
        }
    }