Esempio n. 1
0
    //Invert the null stated of collided objects
    IEnumerator Null(SpellInfo info)
    {
        for (int i = 0; i < info.collisionObjects.Count; i++)
        {
            GameObject obj = info.collisionObjects[i];

            if (obj != null)
            {
                NullManager nullManager = obj.GetComponent <NullManager>();

                if (nullManager != null)
                {
                    nullManager.HandleNullEvent();
                }
            }
        }

        yield return(info);
    }