private void OnConnectionState(NuimoConnectionState nuimoConnectionState) { string buttonTitle; switch (nuimoConnectionState) { case NuimoConnectionState.Disconnected: buttonTitle = "Connect"; break; case NuimoConnectionState.Connecting: buttonTitle = "Connecting..."; break; case NuimoConnectionState.Connected: buttonTitle = "Disconnect"; var matrixString = " * * *** *** * * *** * * * * * * *** "; _nuimoController?.DisplayLedMatrixAsync(new NuimoLedMatrix(matrixString)); break; case NuimoConnectionState.Disconnecting: buttonTitle = "Disconnecting..."; break; default: buttonTitle = ""; break; } ShowToastNotification("Connection State changed", nuimoConnectionState.ToString()); ConnectButton.Content = buttonTitle; ConnectionStateTextBlock.Text = nuimoConnectionState.ToString(); }
private void OnConnectionState(NuimoConnectionState nuimoConnectionState) { string buttonTitle; switch (nuimoConnectionState) { case NuimoConnectionState.Disconnected: buttonTitle = "Connect"; break; case NuimoConnectionState.Connecting: buttonTitle = "Connecting..."; break; case NuimoConnectionState.Connected: buttonTitle = "Disconnect"; break; case NuimoConnectionState.Disconnecting: buttonTitle = "Disconnecting..."; break; default: buttonTitle = ""; break; } ConnectButton.Content = buttonTitle; ConnectionStateTextBlock.Text = nuimoConnectionState.ToString(); }