Esempio n. 1
0
        private void LoadMapDPP(BinaryReader reader)
        {
            Nsbmd        nsbmd;
            BinaryWriter writer;

            string[]       materialListForNsbmd;
            PkmnMapDemuxer demuxer = new PkmnMapDemuxer(reader, type);

            mapHeader      = PkmnMapHeader.FromReader(reader);
            streamMovement = new ClosableMemoryStream();
            writer         = new BinaryWriter(streamMovement);
            writer.Write(demuxer.DemuxMovBytes(mapHeader));
            arrayMovement = MovLoader.LoadMov(streamMovement);
            streamObject  = new ClosableMemoryStream();
            writer        = new BinaryWriter(streamObject);
            writer.Write(demuxer.DemuxObjBytes(mapHeader));
            listObjects = ObjLoader.LoadObj(streamObject);
            streamNSBMD = new ClosableMemoryStream();
            writer      = new BinaryWriter(streamNSBMD);
            writer.Write(demuxer.DemuxBMDBytes(mapHeader, 0));
            streamBDHC = new ClosableMemoryStream();
            writer     = new BinaryWriter(streamBDHC);
            writer.Write(demuxer.DemuxBdhcBytes(mapHeader));
            nsbmd = new Nsbmd();
            var reader2 = new BinaryReader(streamNSBMD);

            nsbmd.LoadBMD0(reader2, (int)mapHeader.BMDOffset);
            actualModel = nsbmd;
            getMatrixInfo();
            materialListForNsbmd = actualModel.getTexNameArray();
            if (actualModel.actualTex != null)
            {
                nsbmd.MatchTextures();
            }
        }
Esempio n. 2
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        private void listBox1_SelectedIndexChanged(object sender, EventArgs e)
        {
            var fileStream = new FileStream(bldPath + "\\" + "model" + "\\" + listBox1.SelectedIndex.ToString("D4"), FileMode.Open);

            file_2 = bldPath + "\\" + "model" + "\\" + listBox1.SelectedIndex.ToString("D4");
            _nsbmd = NsbmdLoader.LoadNsbmd(fileStream);
            if (!checkBox1.Checked)
            {
                _nsbmd.materials = LibNDSFormats.NSBTX.NsbtxLoader.LoadNsbtx(new MemoryStream(File.ReadAllBytes(Form1.workingFolder + @"data\a\1\7\bldtilesets" + "\\" + comboBox1.SelectedIndex.ToString("D4"))), out _nsbmd.Textures, out _nsbmd.Palettes);
            }
            else
            {
                _nsbmd.materials = LibNDSFormats.NSBTX.NsbtxLoader.LoadNsbtx(new MemoryStream(File.ReadAllBytes(Form1.workingFolder + @"data\a\1\7\bld2tilesets" + "\\" + comboBox1.SelectedIndex.ToString("D4"))), out _nsbmd.Textures, out _nsbmd.Palettes);
            }
            try
            {
                _nsbmd.MatchTextures();
            }
            catch { }
            RenderBuilding(null, null);
            fileStream.Close();
            System.IO.BinaryReader readHeader = new System.IO.BinaryReader(File.OpenRead(bldPath + "\\" + "header" + "\\" + listBox1.SelectedIndex.ToString("D4")));
            numericUpDown1.Value            = readHeader.ReadUInt16(); // ID
            readHeader.BaseStream.Position += 2;
            numericUpDown2.Value            = readHeader.ReadUInt16(); // Door ID
            numericUpDown3.Value            = readHeader.ReadInt16();  // X
            numericUpDown4.Value            = readHeader.ReadInt16();  // Y
            numericUpDown5.Value            = readHeader.ReadInt16();  // Z
            readHeader.Close();
        }
Esempio n. 3
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        private void LoadMapBW(BinaryReader reader)
        {
            Nsbmd        nsbmd;
            BinaryWriter writer;

            string[]          materialListForNsbmd;
            PkmnMapDemuxer_Bw bw = new PkmnMapDemuxer_Bw(reader, type);

            mapHeaderBW = PkmnMapHeader_Bw.FromReader(reader);
            streamNSBMD = new ClosableMemoryStream();
            writer      = new BinaryWriter(streamNSBMD);
            writer.Write(bw.DemuxBMDBytes(mapHeaderBW, 0));
            streamMovement = new ClosableMemoryStream();
            writer         = new BinaryWriter(streamMovement);
            writer.Write(bw.DemuxMovBytes(mapHeaderBW));
            arrayMovementBW = MovLoader.LoadMov_Bw(streamMovement);
            streamObject    = new ClosableMemoryStream();
            writer          = new BinaryWriter(streamObject);
            writer.Write(bw.DemuxObjBytes(mapHeaderBW));
            listObjectsBW = ObjLoader.LoadObj_Bw(streamObject);
            nsbmd         = new Nsbmd();
            var reader2 = new BinaryReader(streamNSBMD);

            reader2.BaseStream.Position = 0;
            nsbmd.LoadBMD0(reader2, (int)mapHeaderBW.BMDOffset);
            actualModel = nsbmd;
            getMatrixInfo();
            materialListForNsbmd = actualModel.getTexNameArray();
            if (actualModel.actualTex != null)
            {
                nsbmd.MatchTextures();
            }
        }
Esempio n. 4
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        public void setModel(Nsbmd model, Boolean mode)
        {
            modelList.Add(model);
            //if (model.actualTex != null)
            //{

            if (polyval > 1)
            {
                if (mode)
                {
                    //MapEditor.Console.AppendText("\nStart texturing(Singular mode)");
                    MakeTexture(model.getMDL0at(0), model.getMaterials(), idActualMaterial, true);
                }
                else
                {
                    //MapEditor.Console.AppendText("\nStart texturing(Normal map)");
                    MakeTexture(model.getMDL0at(0), model.getMaterials(), polMatList);
                }
            }
            else
            if (polyval == 0)
            {
                //MapEditor.Console.AppendText("\nStart texturing (One polygon map)");
                MakeTexture(model.getMDL0at(0), model.getMaterials(), 0, true);
            }
        }
Esempio n. 5
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        private void LoadGenericNSBMD(BinaryReader reader)
        {
            PkmnMapDemuxer demuxer;
            Nsbmd          nsbmd;
            List <NsbmdModel.MatTexPalStruct> list;

            Nsbtx.type = NSBMD_MODEL;
            demuxer    = new PkmnMapDemuxer(reader, 1);
            PkmnMapHeader map = new PkmnMapHeader();

            streamNSBMD = new ClosableMemoryStream();
            new BinaryWriter(streamNSBMD).Write(demuxer.DemuxBMDBytes(map, 1));
            nsbmd = new Nsbmd();
            var reader2 = new BinaryReader(streamNSBMD);

            nsbmd.LoadBMD0(reader2, 0);
            actualModel = nsbmd;
            list        = null;
            list        = nsbmd.getMaterials();
            if (actualModel.actualTex != null)
            {
                nsbmd.MatchTextures();
            }
        }
Esempio n. 6
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        private void listBox1_SelectedIndexChanged(object sender, EventArgs e)
        {
            var fileStream = new FileStream(bldPath + "\\" + listBox1.SelectedIndex.ToString("D4"), FileMode.Open);

            file_2 = bldPath + "\\" + listBox1.SelectedIndex.ToString("D4");
            _nsbmd = NsbmdLoader.LoadNsbmd(fileStream);
            #region Create texture
            File.Create(Path.GetTempPath() + "BLDtexture.nsbtx").Close();
            BinaryWriter writeBLDtexture = new BinaryWriter(File.OpenWrite(Path.GetTempPath() + "BLDtexture.nsbtx"));
            writeBLDtexture.Write((UInt32)0x30585442);
            writeBLDtexture.Write((UInt32)0x0001FEFF);
            fileStream.Position = 0x8;
            int nsbmdSize = fileStream.ReadByte() + (fileStream.ReadByte() << 8) + (fileStream.ReadByte() << 16) + (fileStream.ReadByte() << 24);
            fileStream.Position = 0x14;
            int nsbmdTexOffset = fileStream.ReadByte() + (fileStream.ReadByte() << 8) + (fileStream.ReadByte() << 16) + (fileStream.ReadByte() << 24);
            int texSize        = nsbmdSize - nsbmdTexOffset + 0x14;
            writeBLDtexture.Write((UInt32)texSize);
            writeBLDtexture.Write((UInt32)0x00010010);
            writeBLDtexture.Write((UInt32)0x00000014);
            fileStream.Position = nsbmdTexOffset;
            for (int i = 0; i < texSize - 0x14; i++)
            {
                writeBLDtexture.Write((byte)fileStream.ReadByte());
            }
            fileStream.Close();
            writeBLDtexture.Close();
            _nsbmd.materials = LibNDSFormats.NSBTX.NsbtxLoader.LoadNsbtx(new MemoryStream(File.ReadAllBytes(Path.GetTempPath() + "BLDtexture.nsbtx")), out _nsbmd.Textures, out _nsbmd.Palettes);
            #endregion
            try
            {
                _nsbmd.MatchTextures();
            }
            catch { }
            RenderBuilding(null, null);
            comboBox1.SelectedIndex = 0;
        }
Esempio n. 7
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 private void comboBox1_SelectedIndexChanged(object sender, EventArgs e)
 {
     renderer.ClearOBJ();
     if (comboBox1.SelectedIndex == 0)
     {
         var fileStream = new FileStream(bldPath + "\\" + listBox1.SelectedIndex.ToString("D4"), FileMode.Open);
         file_2 = bldPath + "\\" + listBox1.SelectedIndex.ToString("D4");
         _nsbmd = NsbmdLoader.LoadNsbmd(fileStream);
         fileStream.Close();
         _nsbmd.materials = LibNDSFormats.NSBTX.NsbtxLoader.LoadNsbtx(new MemoryStream(File.ReadAllBytes(Path.GetTempPath() + "BLDtexture.nsbtx")), out _nsbmd.Textures, out _nsbmd.Palettes);
         try
         {
             _nsbmd.MatchTextures();
         }
         catch { }
         simpleOpenGlControl1.Invalidate();
         RenderBuilding(null, null);
     }
     else
     {
         _nsbmd.models[0].Palettes.Clear();
         _nsbmd.models[0].Textures.Clear();
         var fileStream = new FileStream(bldPath + "\\" + listBox1.SelectedIndex.ToString("D4"), FileMode.Open);
         file_2 = bldPath + "\\" + listBox1.SelectedIndex.ToString("D4");
         _nsbmd = NsbmdLoader.LoadNsbmd(fileStream);
         fileStream.Close();
         _nsbmd.materials = LibNDSFormats.NSBTX.NsbtxLoader.LoadNsbtx(new MemoryStream(File.ReadAllBytes(editorTileset + "\\" + (comboBox1.SelectedIndex - 1).ToString("D4"))), out _nsbmd.Textures, out _nsbmd.Palettes);
         try
         {
             _nsbmd.MatchTextures();
         }
         catch { }
         simpleOpenGlControl1.Invalidate();
         RenderBuilding(null, null);
     }
 }
Esempio n. 8
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 public MapCreator(Maps actualMap)
 {
     InitializeComponent();
     actualModel = actualMap.actualModel;
 }
Esempio n. 9
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 /// <summary>
 /// Load NSBMD from stream.
 /// </summary>
 /// <param name="stream">Stream with NSBMD data.</param>
 /// <returns>NSBMD object.</returns>
 public static Nsbmd LoadNsbmd(Stream stream)
 {
     return(Nsbmd.FromStream(stream));
 }