//Called when a player is selected public void didSelectPlayer(NrPlayer whichPlayer, User user, UIImage image) { switch (whichPlayer) { case NrPlayer.First: team1Player1 = user; imgTeam1Player1.Image = image; lblNameTeam1Player1.Text = user.username; lblRankTeam1Player1.Text = "Wins: " + user.wins + " Loses: " + user.losses; break; case NrPlayer.Second: team1Player2 = user; imgTeam1Player2.Image = image; lblNameTeam1Player2.Text = user.username; lblRankTeam1Player2.Text = "Wins: " + user.wins + " Loses: " + user.losses; break; case NrPlayer.Third: team2Player1 = user; imgTeam2Player1.Image = image; lblNameTeam2Player1.Text = user.username; lblRankTeam2Player1.Text = "Wins: " + user.wins + " Loses: " + user.losses; break; case NrPlayer.Fourth: team2Player2 = user; imgTeam2Player2.Image = image; lblNameTeam2Player2.Text = user.username; lblRankTeam2Player2.Text = "Wins: " + user.wins + " Loses: " + user.losses; break; } }
//When the view of player 2 from team 2 is selected public void FourthPlayer() { playerToSelect = NrPlayer.Fourth; GotoSelectPlayer(); }
//When the view of player 2 from team 1 is selected public void SecondPlayer() { playerToSelect = NrPlayer.Second; GotoSelectPlayer(); }
//When the view of player 1 from team 2 is selected public void ThirdPlayer() { playerToSelect = NrPlayer.Third; GotoSelectPlayer(); }
//When the view of player 1 from team 1 is selected public void FirstPlayer() { playerToSelect = NrPlayer.First; GotoSelectPlayer(); }