Esempio n. 1
0
    public bool AdjustMovePosByCollision(Nr3DCharBase kChar, ref Vector2 vMovePos, bool bAlly)
    {
        if (Battle.BATTLE.m_bOnlyServerMove)
        {
            return(false);
        }
        if (kChar.GetCharController() == null)
        {
            return(false);
        }
        Vector2 b      = Vector2.zero;
        bool    result = false;

        for (int i = 1; i < 120; i++)
        {
            NkBattleChar nkBattleChar = this.m_arChar[i];
            if (nkBattleChar != null)
            {
                Nr3DCharBase nr3DCharBase = nkBattleChar.Get3DChar();
                if (!(nr3DCharBase.GetCharController() == null))
                {
                    if (nr3DCharBase.GetID() != kChar.GetID())
                    {
                        if (bAlly || nr3DCharBase.GetParentBattleChar().Ally != kChar.GetParentBattleChar().Ally)
                        {
                            b = vMovePos - new Vector2(nr3DCharBase.GetParentBattleChar().GetCharPos().x, nr3DCharBase.GetParentBattleChar().GetCharPos().z);
                            float num  = Vector2.Distance(Vector2.zero, b);
                            float num2 = kChar.GetParentBattleChar().GetCharHalfBound() + nr3DCharBase.GetParentBattleChar().GetCharHalfBound() - num;
                            if (num2 >= 0f)
                            {
                                this.GetTurningPos(kChar, nr3DCharBase, ref vMovePos);
                                result = true;
                            }
                        }
                    }
                }
            }
        }
        return(result);
    }
Esempio n. 2
0
 public bool Destroy3DChar(Nr3DCharBase k3DCharInst)
 {
     return(this.Destroy3DChar(k3DCharInst.GetID()));
 }