public void SetTabMoveInfoForMobile(bool bStart, eCharAnimationType anitype) { NrCharUser nrCharUser = this.m_pkChar as NrCharUser; Nr3DCharActor nr3DCharActor = nrCharUser.Get3DChar() as Nr3DCharActor; if (nr3DCharActor == null) { return; } if (bStart) { this.ProcessIncreaseMove(); this.SetCharPos(nr3DCharActor.GetRootGameObject()); this.SendCharMovePacketForKeyBoardMove(false); this.m_bArrived = false; this.m_bKeyboardMove = false; this.m_bMouseMove = false; this.m_bJoyStickMove = true; } else { this.MoveStop(false, false); } nrCharUser.SetAnimation(anitype); }
public void SetSwitchPart(NrCharDefine.eAT2PartAssetBundle partindex, string filename) { Nr3DCharActor nr3DCharActor = this.m_pkTarget3DChar as Nr3DCharActor; if (nr3DCharActor == null) { return; } nr3DCharActor.SetSwitchPart(partindex, filename); }
private void ChangeBodyPart(int _BodyStyle) { Nr3DCharActor nr3DCharActor = this.m_kCreateChar.Get3DChar() as Nr3DCharActor; if (nr3DCharActor == null) { return; } nr3DCharActor.RemoveItemAll(); }
public void KeyboardMove() { if (!NrTSingleton <NkClientLogic> .Instance.IsMovable()) { return; } if (!this.m_pkChar.IsMovingAnimation()) { return; } NrCharUser nrCharUser = this.m_pkChar as NrCharUser; if (nrCharUser == null || !nrCharUser.IsReady3DModel()) { return; } Nr3DCharActor nr3DCharActor = nrCharUser.Get3DChar() as Nr3DCharActor; if (nr3DCharActor == null) { return; } Transform transform = Camera.main.transform; Vector3 a = transform.TransformDirection(Vector3.forward); a.y = 0f; a = a.normalized; Vector3 a2 = new Vector3(a.z, 0f, -a.x); float axisRaw = NkInputManager.GetAxisRaw("Vertical"); float axisRaw2 = NkInputManager.GetAxisRaw("Horizontal"); Vector3 vector = axisRaw2 * a2 + axisRaw * a; Vector3 vector2 = Vector3.zero; if (vector != Vector3.zero) { float num = 0.3f; vector2 = Vector3.RotateTowards(vector2, vector, num * 0.0174532924f * Time.deltaTime, 1f); if (this.IsMovableArea(this.m_vCharPos.x + vector2.x, this.m_vCharPos.z + vector2.z) != NrCharDefine.eMoveTargetReason.MTR_SUCCESS && !this.FindMovableAreaByKey(ref vector2)) { return; } vector2 = vector2.normalized; } if (vector2 == Vector3.zero) { return; } this.ProcessIncreaseMove(); nr3DCharActor.KeyboardMove(vector2, true); this.SetCharPos(nr3DCharActor.GetRootGameObject()); this.SendCharMovePacketForKeyBoardMove(false); this.m_bArrived = false; this.m_bKeyboardMove = true; this.m_bMouseMove = false; }
public void ResetBaseBone() { Nr3DCharActor nr3DCharActor = this.m_pkTarget3DChar as Nr3DCharActor; if (this.m_pkTarget3DChar == null) { return; } nr3DCharActor.SetBase(); if (this.m_bOnlyWeaponControl) { nr3DCharActor.Reset(); return; } if (!TsPlatform.IsMobile) { this.SetCharPart(NrCharDefine.eAT2CharPartInfo.CHARPART_HELMET); this.SetCharPart(NrCharDefine.eAT2CharPartInfo.CHARPART_BODY); this.SetCharPart(NrCharDefine.eAT2CharPartInfo.CHARPART_GLOVE); this.SetCharPart(NrCharDefine.eAT2CharPartInfo.CHARPART_BOOTS); } this.SetWeaponEquipItem(); nr3DCharActor.Reset(); }
public void ProcessBundleCallBack(IDownloadedItem wItem, object kParamObj) { if (wItem == null || kParamObj == null) { return; } NkBundleParam nkBundleParam = kParamObj as NkBundleParam; string bundleKey = nkBundleParam.GetBundleKey(); if (!wItem.canAccessAssetBundle) { switch (nkBundleParam.GetBundleType()) { case NkBundleParam.eBundleType.BUNDLE_CHAR_BONE: case NkBundleParam.eBundleType.BUNDLE_CHAR_BONEPRELOAD: case NkBundleParam.eBundleType.BUNDLE_CHAR_SWITCHPART: case NkBundleParam.eBundleType.BUNDLE_CHAR_ATTACHPART: case NkBundleParam.eBundleType.BUNDLE_CHAR_ATTACHITEM: case NkBundleParam.eBundleType.BUNDLE_CHAR_RIDE: case NkBundleParam.eBundleType.BUNDLE_CHAR_NONEPART: case NkBundleParam.eBundleType.BUNDLE_CHAR_OBJECT: { if (nkBundleParam.GetBundleType() == NkBundleParam.eBundleType.BUNDLE_CHAR_BONEPRELOAD) { this.m_fPreloadCount -= 1f; } int id = int.Parse(bundleKey); Nr3DCharBase nr3DCharBase = this.Get3DChar(id); if (nr3DCharBase == null) { return; } bool itembundle = nkBundleParam.GetBundleType() == NkBundleParam.eBundleType.BUNDLE_CHAR_ATTACHITEM; nr3DCharBase.InitBundleLoadFailed(itembundle, wItem.indexParam); if (nkBundleParam.GetBundleType() == NkBundleParam.eBundleType.BUNDLE_CHAR_NONEPART || nkBundleParam.GetBundleType() == NkBundleParam.eBundleType.BUNDLE_CHAR_OBJECT) { nr3DCharBase.Set3DCharLoadFailed(true); } if (Scene.IsCurScene(Scene.Type.SELECTCHAR)) { MsgHandler.Handle("SetCreateCharPartInfo", new object[] { true, false }); } break; } } return; } WWWItem wWWItem = wItem as WWWItem; if (wWWItem != null) { wWWItem.SetIndexParam(nkBundleParam.GetNumParam()); wWWItem.SetStringParam(nkBundleParam.GetStrParam()); } switch (nkBundleParam.GetBundleType()) { case NkBundleParam.eBundleType.BUNDLE_CHAR_BONE: case NkBundleParam.eBundleType.BUNDLE_CHAR_BONEPRELOAD: this.FinishDownloadAsync(wItem, nkBundleParam); if (nkBundleParam.GetBundleType() == NkBundleParam.eBundleType.BUNDLE_CHAR_BONEPRELOAD) { this.m_fPreloadCount -= 1f; } break; case NkBundleParam.eBundleType.BUNDLE_CHAR_ANIMATION: NrTSingleton <Nr3DCharSystem> .Instance.FinishDownloadAnimation(wItem); break; case NkBundleParam.eBundleType.BUNDLE_CHAR_SWITCHPART: { int id2 = int.Parse(bundleKey); Nr3DCharActor nr3DCharActor = this.Get3DChar(id2) as Nr3DCharActor; if (nr3DCharActor == null) { return; } nr3DCharActor.FinishDownloadPart(ref wItem); break; } case NkBundleParam.eBundleType.BUNDLE_CHAR_ATTACHPART: case NkBundleParam.eBundleType.BUNDLE_CHAR_ATTACHITEM: { int id3 = int.Parse(bundleKey); Nr3DCharBase nr3DCharBase2 = this.Get3DChar(id3); if (nr3DCharBase2 == null) { return; } nr3DCharBase2.FinishDownloadItem(ref wItem); break; } case NkBundleParam.eBundleType.BUNDLE_CHAR_RIDE: { int id4 = int.Parse(bundleKey); Nr3DCharActor nr3DCharActor2 = this.Get3DChar(id4) as Nr3DCharActor; if (nr3DCharActor2 == null) { return; } nr3DCharActor2.FinishDownloadRide(ref wItem); break; } case NkBundleParam.eBundleType.BUNDLE_CHAR_NONEPART: case NkBundleParam.eBundleType.BUNDLE_CHAR_OBJECT: { int id5 = int.Parse(bundleKey); Nr3DCharBase nr3DCharBase3 = this.Get3DChar(id5); if (nr3DCharBase3 == null) { return; } nr3DCharBase3.FinishDownloadBase(ref wItem); break; } case NkBundleParam.eBundleType.BUNDLE_UI_DIALOG: { int indexParam = wItem.indexParam; Form form = NrTSingleton <FormsManager> .Instance.GetForm((G_ID)indexParam); if (form == null) { return; } form.FinishDownloadBundle(ref wItem); break; } case NkBundleParam.eBundleType.BUNDLE_NORMAL_CALLBACK: nkBundleParam.funcCallBack(ref wItem); break; case NkBundleParam.eBundleType.BUNDLE_OBJECTPARAM_CALLBACK: nkBundleParam.funcParamCallBack(ref wItem, nkBundleParam.GetParamObject()); break; default: return; } }
public void MobileTabDragMove() { if (this.m_bKeyboardMove) { return; } if (!NrTSingleton <NkClientLogic> .Instance.IsMovable()) { return; } if (!this.m_pkChar.IsMovingAnimation()) { return; } NrCharUser nrCharUser = this.m_pkChar as NrCharUser; if (nrCharUser == null || !nrCharUser.IsReady3DModel()) { return; } Nr3DCharActor nr3DCharActor = nrCharUser.Get3DChar() as Nr3DCharActor; if (nr3DCharActor == null) { return; } GameObject rootGameObject = nr3DCharActor.GetRootGameObject(); if (rootGameObject == null) { return; } Transform transform = Camera.main.transform; Vector3 vector = transform.TransformDirection(Vector3.forward); vector.y = 0f; vector = vector.normalized; Vector3 vector2 = vector; Vector3 vector3 = Vector3.zero; if (vector2 != Vector3.zero) { float num = 0.3f; vector3 = Vector3.RotateTowards(vector3, vector2, num * 0.0174532924f * Time.deltaTime, 1f); if (this.IsMovableArea(this.m_vCharPos.x + vector3.x, this.m_vCharPos.z + vector3.z) != NrCharDefine.eMoveTargetReason.MTR_SUCCESS && !this.FindMovableAreaByKey(ref vector3)) { return; } vector3 = vector3.normalized; } if (vector3 == Vector3.zero) { return; } this.ProcessIncreaseMove(); nr3DCharActor.KeyboardMove(vector3, true); this.SetCharPos(nr3DCharActor.GetRootGameObject()); this.SendCharMovePacketForKeyBoardMove(false); this.m_bArrived = false; this.m_bKeyboardMove = false; this.m_bMouseMove = true; }