public bool Equals(BigMessageResponse other) { if (ReferenceEquals(other, null)) { return(false); } if (ReferenceEquals(other, this)) { return(true); } if (!object.Equals(Player, other.Player)) { return(false); } if (!Npcs.Equals(other.Npcs)) { return(false); } if (!chests_.Equals(other.chests_)) { return(false); } return(Equals(_unknownFields, other._unknownFields)); }