public override void OnKillMob(NPC npc, RequestData data) { if (!data.IsComplete && NpcMod.IsSameMonster(npc, NpcID)) { data.ObjectiveCount++; if (data.ObjectiveCount == data.MaxObjectiveCount) { Main.NewText("Killed all " + NpcName + " necessary.", new Microsoft.Xna.Framework.Color(200, 200, 200, 255)); } } }