private void saveItemData(NpcData data) { if (hasPropertyChanges) { Console.WriteLine("Saving NPC Properties"); data.ID = txtID.Text; data.Name = StringUtils.setString(txtName.Text); lstProperties.SaveItem(data); hasPropertyChanges = false; selected_item.UpdateDisplayValues(); npcMgr.HasChanges = true; // npcMgr.addAvailableType(data.Type); npcMgr.addAvailableClan(data.GetValue(NpcData.VAR_CLAN, null)); npcMgr.addAvailableIgnoreClan(data.GetValue(NpcData.VAR_IGNORE_CLAN_LIST, null)); npcMgr.addAvailableRace(data.GetValue(NpcData.VAR_RACE, null)); npcMgr.addAvailableBaseAttackType(data.GetValue(NpcData.VAR_BASE_ATTACK_TYPE, null)); } // if (hasDropChanges) { Console.WriteLine("Saving NPC Drop Groups"); saveDropGroups(data); hasDropChanges = false; npcMgr.HasChanges = true; } // if (hasSpoilChanges) { Console.WriteLine("Saving NPC Spoils"); NpcSpoilGroup spoil_items = lstSpoilItems.Write(); data.SetSpoilItems(spoil_items); hasSpoilChanges = false; npcMgr.HasChanges = true; } // scriptControl.Save(); }