void Start() { //FoundationオブジェクトからGameObject類を取得する for (int i = 0; i < 6; i++) { Transform _ft = Foundation[i].transform; Name[i] = _ft.GetChild(0).gameObject; HighScore[i] = _ft.GetChild(1).gameObject; PlayTime[i] = _ft.GetChild(2).gameObject; CharaConfirm[i] = _ft.GetChild(3).gameObject; charaName[i] = Name[i].GetComponent <CharaName>(); charaHighScore[i] = HighScore[i].GetComponent <CharaHighScore>(); charaPlayTime[i] = PlayTime[i].GetComponent <CharaPlayTime>(); charaConfirm[i] = CharaConfirm[i].GetComponent <CharaConfirm>(); } charaPageNext = CharaNextPage.GetComponent <CharaPageNext>(); charaPagePrevious = CharaPreviousPage.GetComponent <CharaPagePrevious>(); nowPage = NowPage.GetComponent <NowPage>(); //ページャーのインスタンスを取得する CharaPager pager = CharaPager.Instance; //ページを1ページ目にしておく。 pager.CurrentPageNumber = 0; //ページャーが更新されたらPagerUpatedが読まれるようにする m_Unsubscriber = pager.Subscribe(PagerUpdated); //キャラクターリストを描画 DrawCharacterList(); }
private void ExecuteDeleteUICommand(BookUI parameter) { if (MessageBox.Show("정말 이 영역을 지우시겠습니까?", "Memories", MessageBoxButton.YesNo, MessageBoxImage.Warning) == MessageBoxResult.Yes) { NowPage.PageControls.Remove(parameter); PageControls = NowPage.ToUIElementCollection(); } }
private void ExecuteDrawEndCommand(Rectangle rect) { _newUI.GetPropertyFromRectangle(rect); NowPage.PageControls.Add(_newUI); PageControls = NowPage.ToUIElementCollection(); _newUI = null; _eventAggregator.GetEvent <DrawControlEndedEvent>().Publish(); }
public MusicListView(List <Music> data, MainWindow m, NowPage n) { InitializeComponent(); mw = m; np = n; Loaded += delegate { CreatItems(data); }; }
private void NowPageChanged() { _eventAggregator.GetEvent <RichTextBoxSelectedEvent>().Publish(null); if (NowPage == null) { IsEditPage = false; Background = null; PageControls = null; } else { IsEditPage = true; Background = NowPage.Background; PageControls = NowPage.ToUIElementCollection(); IsDraw = false; _newUI = null; } }