private void Awake() { instance = this; rectTransform = transform as RectTransform; noticeText = rectTransform.Find("NoticeText").GetComponent <Text>(); cancelBtn = rectTransform.Find("CancelBtn").GetComponent <Button>(); sureBtn = rectTransform.Find("SureBtn").GetComponent <Button>(); sureBtn2 = rectTransform.Find("SureBtn2").GetComponent <Button>(); cancelBtn.onClick.AddListener(CancelBtnClick); sureBtn.onClick.AddListener(SureBtnClick); sureBtn2.onClick.AddListener(SureBtnClick); }
public void SelectItem() { editorInstance.selectedItemIndex = itemIndex; editorInstance.selectedTypeIndex = typeIndex; editorInstance.selectedSpriteImage = itemSpriteImage; MainUI.SetSelectedImage(itemSpriteImage); // 초기화 버튼일 시 안내 창 띄움 if (itemIndex == -1) { NoticeUI.AddToViewport(2); } }
// Start is called before the first frame update void Awake() { if (instance == null) { instance = this; } else { Debug.LogWarning("Singleton Error! : " + this.name); Destroy(this); } noticeEntity = Resources.Load <GameObject>("Prefabs/UI/NoticeEntity"); content = transform.Find("Viewport").Find("Content"); myScrollRect = transform.GetComponent <ScrollRect>(); }
public static bool IsExist() { if (noticeUI == null) { try { noticeUI = GameObject.Find("Tools_UI").transform.Find("NoticeUI").GetComponent <NoticeUI>(); } catch (NullReferenceException e) { Debug.LogWarning("noticeUI object dosen't exist"); noticeUI = null; } return(noticeUI != null); } else { return(true); } }
public void OnExportClicked() { NoticeUI.AddToViewport(1); }
public void OnLoadClicked() { NoticeUI.AddToViewport(3); }
public void OnCreateClicked() { NoticeUI.AddToViewport(0); }