public BaseGameplayRulestate(MissFeedback missFeedbackFn) { setNoteHitFn = SetNoteHit; this.missFeedbackFn = missFeedbackFn; stats.Reset(); }
public BaseGameplayRulestate(MissFeedback missFeedbackFn) { this.missFeedbackFn = missFeedbackFn; stats.Reset(); }