Esempio n. 1
0
        public void HitArrow(InputAction inputAction)
        {
            var player = inputAction.Player - 1;

            if ((Players[player].KO) || (!Players[player].Playing))
            {
                return;
            }

            if (_noteBars[player].CurrentNote() == null)
            {
                return;
            }
            if ((Note.ActionToDirection(inputAction) == _noteBars[player].CurrentNote().Direction))
            {
                _noteBars[player].MarkCurrentCompleted();
                SyncRemainingNotes();
                if (PlayerArrowHit != null)
                {
                    PlayerArrowHit(player, null);
                }
            }
            else if ((_noteBars[player].CurrentNote() != null))
            {
                _noteBars[player].PlayerFaulted();
                SyncRemainingNotes();
                if (PlayerFaulted != null)
                {
                    PlayerFaulted(player, null);
                }
            }
        }