public static void KickPlayer(Account KickedPlayer, NormalRoom room, byte last) { byte KickedPlayerIndex = KickedPlayer.RoomPos; foreach (Account RoomPlayer in room.Players) { RoomPlayer.Connection.SendAsync(new GameRoom_KickPlayer(RoomPlayer, KickedPlayerIndex, last)); } room.Players.Remove(KickedPlayer); room.PosList.Add(KickedPlayerIndex); KickedPlayer.RoomPos = 0; KickedPlayer.InGame = false; KickedPlayer.CurrentRoomId = 0; KickedPlayer.Connection.SendAsync(new GameRoom_Hex(KickedPlayer, "FF6405F703000002000000", last)); KickedPlayer.Connection.SendAsync(new GameRoom_LeaveRoomUser_0XA9(KickedPlayer, KickedPlayerIndex, last)); room.addKickedPlayer(KickedPlayer); foreach (Account RoomPlayer in room.Players) { RoomPlayer.Connection.SendAsync(new GameRoom_RemoveRoomUser(RoomPlayer, KickedPlayerIndex, last)); RoomPlayer.Connection.SendAsync(new GameRoom_Hex(RoomPlayer, "FFA80500000000", last)); } KickedPlayer.Connection.SendAsync(new GameRoom_Hex(KickedPlayer, "FFA80500000000", last)); KickedPlayer.Connection.SendAsync(new GameRoom_KickPlayer(KickedPlayer, KickedPlayerIndex, last)); }