public async void CanCreateNewNoodle() { DbContextOptions <NoodleContext> options = new DbContextOptionsBuilder <NoodleContext>() .UseInMemoryDatabase("CanPostNewNoodle") .Options; using (NoodleContext context = new NoodleContext(options)) { //arrange Noodle noodle = new Noodle { Name = "Instant Noodle Shrimp", BrandId = 2, Flavor = "Tom Yum", ImgUrl = "https://www.bing.com", Description = "much tasty" }; //act await context.Noodles.AddAsync(noodle); await context.SaveChangesAsync(); NoodleController nc = new NoodleController(context); var addedNoodle = nc.Create(noodle); var results = context.Noodles.Where(x => x.Name == "Instant Noodle Shrimp"); //assert Assert.Equal(1, results.Count()); } }
public async void CanGetAllNoodle() { DbContextOptions <NoodleContext> options = new DbContextOptionsBuilder <NoodleContext>() .UseInMemoryDatabase("CanGetAllNoodles") .Options; using (NoodleContext context = new NoodleContext(options)) { //arrange Noodle noodle1 = new Noodle(); noodle1.Id = 1; noodle1.Name = "Organic Ramen"; Noodle noodle2 = new Noodle(); noodle2.Id = 2; noodle2.Name = "Shoyu Ramen"; Noodle noodle3 = new Noodle(); noodle3.Id = 3; noodle3.Name = "Bestest Ramen"; //act await context.Noodles.AddAsync(noodle1); await context.Noodles.AddAsync(noodle2); await context.Noodles.AddAsync(noodle3); await context.SaveChangesAsync(); //assert Assert.Equal(3, context.Noodles.Count()); } }
public async void CanUpdateNoodle() { DbContextOptions <NoodleContext> options = new DbContextOptionsBuilder <NoodleContext>() .UseInMemoryDatabase("CanUpdateNoodle").Options; using (NoodleContext context = new NoodleContext(options)) { //arrange Noodle noodle = new Noodle { Flavor = "Tom Yum" }; NoodleController nc = new NoodleController(context); //act await context.Noodles.AddAsync(noodle); await context.SaveChangesAsync(); //the seeded data at id# 1 is Chapagetti, and this //test will override the flavor var updatedNoodle = nc.Update(1, noodle); //assert Assert.Equal("Tom Yum", noodle.Flavor); } }
public async Task <IActionResult> Update(int id, [FromBody] Noodle noodle) { var dbNoodle = await _context.Noodles.FindAsync(id); if (dbNoodle == null) { return(NotFound()); } //if (noodle.BrandId != null) dbNoodle.BrandId = noodle.BrandId; if (noodle.Flavor != null) { dbNoodle.Flavor = noodle.Flavor; } if (noodle.ImgUrl != null) { dbNoodle.ImgUrl = noodle.ImgUrl; } if (noodle.Name != null) { dbNoodle.Name = noodle.Name; } if (noodle.Description != null) { dbNoodle.Description = noodle.Description; } _context.Noodles.Update(dbNoodle); await _context.SaveChangesAsync(); return(NoContent()); }
public async Task <IActionResult> Create([FromBody] Noodle noodle) { await _context.Noodles.AddAsync(noodle); await _context.SaveChangesAsync(); return(CreatedAtRoute("GetNoodle", new { id = noodle.Id }, noodle)); }
public void NoodleNameGetterTest() { Noodle noodle = new Noodle(); noodle.Name = "Cheese Ramen"; noodle.Flavor = "Cheese"; noodle.Name = "Extra spicy ramen"; Assert.Equal("Extra spicy ramen", noodle.Name); }
public static void CalculateWeight(Dictionary <int, Noodle> Noodles, int Current) { Noodle CurrentNoodle = Noodles[Current]; foreach (int UID in CurrentNoodle.Inputs) { Noodle Temp = Noodles[UID]; if (Temp.Weight == 0) { CalculateWeight(Noodles, UID); } CurrentNoodle.Weight += Temp.Weight / Temp.Outputs.Count; } }
public static void Main(string[] args) { Pasta pasta = new Pasta(); Noodle noodle = new Noodle(); // print all steps of cooking paasta pasta.heatPan(); pasta.addOil(); pasta.addNoodle(); //print all steps of cooking pasta pasta.heatPan(); pasta.addOil(); pasta.addNoodle(); }
public BaseFood GenerateFood(string foodName) { BaseFood food = null; switch (foodName) { case "Noodle": food = new Noodle(); break; case "Tomato": food = new Tomato(); break; } return(food); }
private void OnTriggerEnter2D(Collider2D collision) { if (collision.CompareTag("Noodle")) { Noodle current = collision.GetComponent <Noodle>(); if (current.noodleType == type) { currentProgress++; LevelManager.instance.IncreaseCurrentCount(); correctNoodle.Play(); LevelManager.instance.AddScore(LevelManager.instance.correctNoodleValue); } else { LevelManager.instance.AddScore(LevelManager.instance.wrongNoodleValue); wrongNoodle.Play(); } } }
/// <summary> /// method to retrieve current noodle data from api, updates server database /// </summary> /// <returns>view of current noodle list</returns> public async Task <IActionResult> ViewAllNoodles() { using (var client = new HttpClient()) { // add the appropriate properties on top of the client base address. client.BaseAddress = new Uri("https://noodliciousapi.azurewebsites.net/"); //the .Result is important for us to extract the result of the response from the call var response = client.GetAsync("/api/noodle").Result; if (response.EnsureSuccessStatusCode().IsSuccessStatusCode) { var stringResult = await response.Content.ReadAsStringAsync(); var obj = JsonConvert.DeserializeObject <List <Noodle> >(stringResult); foreach (var item in obj) { Noodle alreadyExists = await _context.Noodles.FirstOrDefaultAsync(x => x.Name == item.Name); if (alreadyExists == null) { item.Id = null; _context.Noodles.Add(item); } else { if (alreadyExists.Name != item.Name) { item.Id = null; _context.Noodles.Add(item); } } } await _context.SaveChangesAsync(); return(View(obj)); } } return(View()); }
public async void CanDeleteNoodleByID() { DbContextOptions <NoodleContext> options = new DbContextOptionsBuilder <NoodleContext>() .UseInMemoryDatabase("CanDeleteNoodlesByID") .Options; using (NoodleContext context = new NoodleContext(options)) { //arrange Noodle noodle1 = new Noodle(); noodle1.Id = 1; noodle1.Name = "Organic Ramen"; Noodle noodle2 = new Noodle(); noodle2.Id = 2; noodle2.Name = "Shoyu Ramen"; Noodle noodle3 = new Noodle(); noodle3.Id = 3; noodle3.Name = "Bestest Ramen"; //act await context.Noodles.AddAsync(noodle1); await context.Noodles.AddAsync(noodle2); await context.Noodles.AddAsync(noodle3); await context.SaveChangesAsync(); var findNoodle = context.Noodles.Find(1); NoodleController nc = new NoodleController(context); var deletedNoodle = nc.Delete(findNoodle.Id); //assert Assert.Equal(2, context.Noodles.Count()); } }
public bool DoGraph(Rect graphRect) { Event e = Event.current; Vector2 rawMousePosition = e.mousePosition; Vector2 mpos = rawMousePosition - graphRect.position; // GUILayout.BeginHorizontal(); // GUILayout.Label(string.Join("\n", Selection.nodes.Select(x => string.Format("{0}: {1}", x.name, x.position.ToString())).ToArray())); // GUILayout.FlexibleSpace(); // if(GUILayout.Button("serialize")) // { // graphSource = Serializer.Serialize(graph).ToString(); // Debug.Log( graphSource ); // } // if(GUILayout.Button("de-serialize!")) // { // if(!string.IsNullOrEmpty(graphSource)) // { // JsonObject o = (JsonObject) SimpleJson.SimpleJson.DeserializeObject(graphSource); // graph = Serializer.Deserialize<Graph>(o); // } // } // GUILayout.EndHorizontal(); if (e.type == EventType.MouseDown) { } else if (e.type == EventType.MouseDrag) { if (drag.type == DragType.None) { if (e.button == MOUSE_MIDDLE || (e.button == MOUSE_LEFT && e.modifiers == EventModifiers.Alt)) { drag.start = rawMousePosition; drag.type = DragType.MoveCanvas; drag.graphTransform = new GraphTransform(graph.transform); } else if (e.button == MOUSE_LEFT) { drag.start = mpos; NodeHit hit; if (GraphUtility.HitTest(graph, mpos, out hit)) { if (hit.port != null) { drag.source = new NodeAndPort(hit.node, hit.port); drag.portType = hit.portType; drag.type = DragType.ConnectNoodle; } else { if (!Selection.nodes.Contains(hit.node)) { Selection.Add(hit.node, e.modifiers); } drag.type = DragType.MoveNodes; } } else { Selection.Clear(e.modifiers); drag.type = DragType.SelectionRect; } } } if (drag.type == DragType.MoveCanvas) { graph.transform.offset = drag.graphTransform.offset + (rawMousePosition - drag.start); } } else if (e.type == EventType.MouseUp) { if (drag.type == DragType.MoveNodes) { if (graphRect.Contains(mpos)) { foreach (Node node in Selection.nodes) { node.position += (mpos - drag.start); } } } else if (drag.type == DragType.ConnectNoodle) { NodeHit hit; if (GraphUtility.HitTest(graph, mpos, out hit)) { if (hit.port != null) { if (hit.portType != drag.portType) { if (drag.portType == PortType.Input) { graph.noodles.Add(new Noodle(drag.source, hit)); } else { graph.noodles.Add(new Noodle(hit, drag.source)); } } } } } else if (drag.type == DragType.None) { if (e.button == MOUSE_LEFT) { NodeHit hit; if (GraphUtility.HitTest(graph, mpos, out hit)) { Selection.Add(hit.node, e.modifiers); } else { Selection.Clear(e.modifiers); } } } drag.Clear(); } else if (e.type == EventType.Ignore) { drag.Clear(); } else if (e.type == EventType.ContextClick) { OpenNodeMenu(mpos); } else if (e.type == EventType.KeyUp) { foreach (Shortcut shortcut in shortcuts) { if (shortcut.Equals(e.keyCode, e.modifiers)) { shortcut.command(); } } } graph.Draw(graphRect, Selection.nodes, drag.type == DragType.MoveNodes ? mpos - drag.start : Vector2.zero); if (drag.type == DragType.ConnectNoodle) { GUI.BeginGroup(graphRect); Noodle.Draw(drag.start, mpos); GUI.EndGroup(); } if (e.type == EventType.MouseDown || e.type == EventType.MouseUp || e.type == EventType.MouseDrag || e.type == EventType.KeyDown || e.type == EventType.KeyUp || e.type == EventType.ScrollWheel || e.type == EventType.DragUpdated || e.type == EventType.DragPerform || e.type == EventType.DragExited) { return(true); } return(false); }
private void OnTriggerEnter(Collider other) { if (other.CompareTag("Noodle") && NoodleCount < 6) { Rigidbody item = other.GetComponent <Rigidbody>(); if (item == null || item.isKinematic) { return; } Noodle noodle = item.GetComponent <Noodle>(); if (noodle == null || !noodle.IsCooked()) { return; } ++_noodleCount; other.tag = "Untagged"; other.gameObject.layer = 0; item.isKinematic = true; other.enabled = false; item.transform.parent = transform; switch (NoodleCount) { case 1: item.transform.localEulerAngles = new Vector3(0, -180, 90); item.transform.localPosition = new Vector3(-0.17f, 0.5f, 0.02f); break; case 2: item.transform.localEulerAngles = new Vector3(0, 0, 90); item.transform.localPosition = new Vector3(0.18f, 0.51f, -0.05f); break; case 3: item.transform.localEulerAngles = new Vector3(0, 0, -79); item.transform.localPosition = new Vector3(0.23f, 0.53f, 0.07f); break; case 4: item.transform.localEulerAngles = new Vector3(0, -90, -114); item.transform.localPosition = new Vector3(0.14f, 0.57f, -0.4f); break; case 5: item.transform.localEulerAngles = new Vector3(0, 0, 79); item.transform.localPosition = new Vector3(-0.24f, 0.5f, -0.13f); break; default: item.transform.localEulerAngles = new Vector3(0, -90, 114); item.transform.localPosition = new Vector3(-0.08f, 0.58f, 0.35f); break; } } else if (other.CompareTag("RedPork") && _redPorkCount < 5) { Rigidbody item = other.GetComponent <Rigidbody>(); if (item == null || item.isKinematic) { return; } ++_redPorkCount; other.tag = "Untagged"; other.gameObject.layer = 0; item.isKinematic = true; other.enabled = false; item.transform.parent = transform; switch (_redPorkCount) { case 1: item.transform.localEulerAngles = new Vector3(0, -180, 90); item.transform.localPosition = new Vector3(-0.17f, 0.55f, 0.02f); break; case 2: item.transform.localEulerAngles = new Vector3(0, 0, 90); item.transform.localPosition = new Vector3(0.18f, 0.56f, -0.05f); break; case 3: item.transform.localEulerAngles = new Vector3(0, 0, -79); item.transform.localPosition = new Vector3(0.23f, 0.58f, 0.07f); break; case 4: item.transform.localEulerAngles = new Vector3(0, -90, -114); item.transform.localPosition = new Vector3(0.14f, 0.62f, -0.4f); break; default: item.transform.localEulerAngles = new Vector3(0, -90, 114); item.transform.localPosition = new Vector3(-0.08f, 0.63f, 0.35f); break; } } else if (other.CompareTag("OrangeFishBall") && !_hasOrangeFishBall) { Rigidbody item = other.GetComponent <Rigidbody>(); if (item == null || item.isKinematic) { return; } _hasOrangeFishBall = true; other.tag = "Untagged"; other.gameObject.layer = 0; item.isKinematic = true; other.enabled = false; item.transform.parent = transform; item.transform.localEulerAngles = new Vector3(90, 0, 0); item.transform.localPosition = new Vector3(0f, 0.68f, 0f); } else if (other.CompareTag("Soup") && !_hasSoup) { other.GetComponent <Scoop>().Pour(); _hasSoup = true; soup.SetActive(true); } }//OnTriggerEnter
static void Main(string[] args) { int N = Convert.ToInt32(Console.ReadLine().ToString()); Dictionary <int, Noodle> Noodles = new Dictionary <int, Noodle>(); for (int i = 1; i <= N; i++) { Noodles.Add(i, new Noodle()); } for (int i = 0; i < (N - 1); i++) { string Line = Console.ReadLine(); string[] LineA = Line.Split(' '); int NoodleID = Convert.ToInt32(LineA[0]); int NoodleOut = Convert.ToInt32(LineA[1]); Noodle CurrentNoodle = Noodles[NoodleID]; CurrentNoodle.Outputs.Add(NoodleOut); CurrentNoodle = Noodles[NoodleOut]; CurrentNoodle.Inputs.Add(NoodleID); } for (int i = 1; i <= N; i++) { Noodle CurrentNoodle = Noodles[i]; if (CurrentNoodle.Inputs.Count == 0) { CurrentNoodle.Weight = 1; } } for (int i = 1; i <= N; i++) { Noodle CurrentNoodle = Noodles[i]; if (CurrentNoodle.Outputs.Count == 0) { CalculateWeight(Noodles, i); } } int Buyuk = Noodles[1].Weight; for (int i = 1; i <= N; i++) { Noodle CurrentNoodle = Noodles[i]; if (CurrentNoodle.Weight > Buyuk) { Buyuk = CurrentNoodle.Weight; } } for (int i = 1; i <= N; i++) { Noodle CurrentNoodle = Noodles[i]; if (CurrentNoodle.Weight == Buyuk) { Console.WriteLine("{0}", i, Environment.NewLine); } } Console.ReadLine(); }