public SynchronizationContext()
     : base()
 {
     _mainThreadId = Thread.CurrentThread.ManagedThreadId;
      mQueue = new NonBlockingQueue<SendOrPostCallbackItem>();
      //mStaThread = new StaThread(mQueue);
     // mStaThread.Start();
 }
Esempio n. 2
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 public SceneGraph(Server server, AgentManager agentManager)
 {
     _server = server;
     RootNode = new Node();
     _physics = new PhysicsManager(this);
     Commands = new NonBlockingQueue<UpdateCommand>();
     Terrain = new Terrain();
     _updateSender = new UpdateSender(_server, agentManager);
     _agentManager = agentManager;
     //testing
     this.SetupTemplate("objectupate168.dat");
 }