private void InitializeAltitude(int seed, float frequency, float amplitude, int octaves, float persistance) { _altitude = NoiseMap.Generate2DPerlinNoiseMap(seed, width, height, frequency, amplitude, octaves, persistance); }
private void InitializeAltitude(int seed, float frequency, float amplitude, int octaves, float persistance) { _altitude = NoiseMap.Generate2DPerlinNoiseMap(seed, width, height, frequency, amplitude, octaves, persistance); }