private bool CanRender() { NoesisXaml xaml = (NoesisXaml)target; return(xaml != null && xaml.CanLoad() && NoesisSettings.Get().previewEnabled&& !UnityEditorInternal.InternalEditorUtility.inBatchMode); }
private bool CanRender() { NoesisXaml xaml = (NoesisXaml)target; return(NoesisSettings.IsNoesisEnabled() && xaml != null && xaml.CanLoad() && NoesisSettings.Get().previewEnabled); }