Esempio n. 1
0
 protected override void OnGUI()
 {
     if (NodeUtils.FloatTextField(new Rect(3, 0, 50, 20), ref _numberString))
     {
         _number = NodeUtils.Parse(_numberString);
         TriggerChangeEvent();
     }
 }
Esempio n. 2
0
        private void DrawDirectNumberInput()
        {
            float width = CalcDirectInputOffset();

            BoxRect.x -= width;
            GUI.Box(BoxRect, ">");
            _directInputRect.Set(BoxRect.x + BoxRect.width, BoxRect.y, width, BoxRect.height);
            if (NodeUtils.FloatTextField(_directInputRect, ref _directInputString))
            {
                _directInputNumber = float.Parse(_directInputString);
                Parent.TriggerChangeEvent();
            }
            BoxRect.x += width;
        }
Esempio n. 3
0
        private void DrawUI()
        {
            float topOffset = _panelHeight + _panelMarginTop + 20;

            if (Event.current.type == EventType.MouseUp)
            {
                TriggerChangeEvent();
            }

            if (_selectedPointIndex >= _points.Count)
            {
                _selectedPointIndex = -1;
            }

            if (_selectedPointIndex > -1)
            {
                Vector2 v = _points[_selectedPointIndex];
                _pointXInput = v.x + "";
                _pointYInput = v.y + "";

                _tmpRect.Set(10, topOffset, 20, 18);
                GUI.Label(_tmpRect, "x");
                _tmpRect.Set(20, _panelHeight + _panelMarginTop + 20, 40, 18);
                if (NodeUtils.FloatTextField(_tmpRect, ref _pointXInput))
                {
                    v.x = Mathf.Max(Mathf.Min(NodeUtils.Parse(_pointXInput), 1), -1);
                    _points[_selectedPointIndex] = v;
                    UpdatePoints();
                    TriggerChangeEvent();
                }
                _tmpRect.Set(60, topOffset, 20, 18);
                GUI.Label(_tmpRect, "y");
                _tmpRect.Set(70, _panelHeight + _panelMarginTop + 20, 40, 18);
                if (NodeUtils.FloatTextField(_tmpRect, ref _pointYInput))
                {
                    v.y = Mathf.Max(Mathf.Min(NodeUtils.Parse(_pointYInput), 1), -1);
                    _points[_selectedPointIndex] = v;
                    UpdatePoints();
                    TriggerChangeEvent();
                }

                if (_points.Count > 2)
                {
                    _tmpRect.Set(115, topOffset, 35, 18);
                    if (GUI.Button(_tmpRect, "del"))
                    {
                        _points.RemoveAt(_selectedPointIndex);
                        _spline = new BSpline(_points);
                        UpdatePoints();
                        TriggerChangeEvent();
                    }
                }
            }

            _tmpRect.Set(150, topOffset, 35, 18);
            if (GUI.Button(_tmpRect, "add"))
            {
                Vector2 addPoint = new Vector2();
                if (!ContainsEqualPoint(addPoint))
                {
                    _points.Add(new Vector2());
                    _spline = new BSpline(_points);
                    UpdatePoints();
                    TriggerChangeEvent();
                }
            }

            _tmpRect.Set(190, topOffset, 20, 18);
            if (GUI.Button(_tmpRect, "+"))
            {
                _panelWidth  += 50;
                _panelHeight += 50;
            }

            _tmpRect.Set(210, topOffset, 20, 18);
            if (_panelWidth > 200 && GUI.Button(_tmpRect, "-"))
            {
                _panelWidth  -= 50;
                _panelHeight -= 50;
            }


            topOffset += 25;
            _tmpRect.Set(15, topOffset, 60, 20);
            var currentClamp = GUI.Toggle(_tmpRect, _clamp, "clamp");

            if (currentClamp != _clamp)
            {
                _clamp = currentClamp;
                TriggerChangeEvent();
            }


            if (_spline.LowestX > -1 || _spline.HighestX < 1)
            {
                _tmpRect.Set(80, topOffset - 2, 50, 20);
                GUI.Label(_tmpRect, "bounds:");
                _tmpRect.Set(130, topOffset, 100, 20);
                int newMode = GUI.SelectionGrid(_tmpRect, _selectedLimitOption, _limitOptions, 2, "toggle");
                if (newMode != _selectedLimitOption)
                {
                    _selectedLimitOption = newMode;
                    TriggerChangeEvent();
                }
            }
        }