Esempio n. 1
0
 private void syncNodes(string stream, bool loaded)
 {
     if (loaded)
     {
         NodeSyncBuffer.ParseLoadedNodes(stream).ForEach(node => nodeController.NodeLoadManager.LoadNode(node.ID, node.Position));
     }
     else
     {
         NodeSyncBuffer.ParseUnloadedNodes(stream).ForEach(nodeID => nodeController.NodeLoadManager.UnloadNode(nodeID));
     }
 }
Esempio n. 2
0
 private void Initialize()
 {
     if (Environment == Environment.PC)
     {
         if (Application.isEditor)
         {
             Network.InitializeServer(1, PORT);
         }
         else
         {
             Network.Connect("localhost", PORT);
         }
     }
     if (IsServer())
     {
         nodeSyncBuffer = new NodeSyncBuffer(SyncLoadedNodes, SyncUnloadedNodes);
         nodeController.OnNodeLoaded           += (node, position) => nodeSyncBuffer.OnNodeLoaded(node.ID, position);
         nodeController.OnNodeUnloaded         += node => nodeSyncBuffer.OnNodeUnloaded(node.ID);
         nodeController.OnNodeLoadSessionEnded += nodeSyncBuffer.SyncRemaining;
     }
 }