void ExecuteNodeOp(Node target, NodeOpType op) { var opObj = new NodeOp(op, target); if (updatingTree) { delayedTreeOps.Add(opObj); } else { opObj.Execute(treeView, false); } }
public NodeOp(NodeOpType t, Node target) { Type = t; Target = target; }
void ExecuteNodeOp(Node target, NodeOpType op) { var opObj = new NodeOp(op, target); if (updatingTree) { delayedTreeOps.Add(opObj); } else { opObj.Execute(treeView, false); } }
public NodeOp(NodeOpType t, Node target) { Type = t; Target = target; }