public void ReStart() { activeAddtime = false; activeTimeHelp = true; activeHelp = false; activeDestroyGem = false; boolScale = false; score = 0; move = 31; SetTextGUI(); _countGarbage = 20; _countSum = 0; _countGround = 0; _countWorm = 0; _countWarter = 0; level = 0; UpdateLevel(); help = 0; activeInstanDacBiet2 = false; activeInstanDacBiet1 = false; activeAddtime = false; for (int i = 0; i < listConect.Count; i++) { Destroy(listConect[i]); } listConect.Clear(); ListDelete.Clear(); listDacBiet.Clear(); listLoangDau.Clear(); listMouse.Clear(); noname.ResetGame(); }