public void OnGet(Transform parent = null) { InPool = false; _data = new NfzData(this); gameObject.SetActive(true); transform.SetParent(parent); SimManager.AllNfz.Add(UID, this); }
public void OnRelease() { InPool = true; _data = null; SimManager.AllNfz.Remove(this); transform.SetParent(PC().PoolParent); gameObject.SetActive(false); }