/// <summary> /// Dispose mapping /// </summary> public void Dispose() { Reset?.Invoke(this, EventArgs.Empty); Nfa.Blank(); Nfc.Blank(); Nfe.Blank(); Nfl.Blank(); Nfm.Blank(); Nfp.Blank(); Nfs.Blank(); Nfw.Blank(); Pvs.Blank(); Qpf.Blank(); Refresh(); }
public PaintingArgs( Nfa nfa, Nfc nfc, Nfe nfe, Nfl nfl, Nfp nfp, Nfs nfs, Nfw nfw, Pvs pvs, Qpf qpf, bool changed) { Nfs = nfs; Nfc = nfc; Nfe = nfe; Nfl = nfl; Nfp = nfp; Nfa = nfa; Nfw = nfw; Pvs = pvs; Qpf = qpf; CollectionChanged = changed; }
public override void OnAttach(Context context) { base.OnAttach(context); mListener = (Nfc)context; mListener.OnDialogDisplayed(); }