// Use this for initialization void Start() { playerObject = GameObject.FindWithTag("Player"); newton = GameObject.Find("Newton"); introStory = this.GetComponent("IntroStoryScript") as IntroStoryScript; newtonIntroController = GameObject.Find("Newton").GetComponent("NewtonIntroController") as NewtonIntroController; newtonIntroController.enabled = false; }
// Use this for initialization void Start() { playerObject = GameObject.FindWithTag("Player"); newton = GameObject.Find("Newton"); introStory = this.GetComponent("IntroStoryScript") as IntroStoryScript; newtonIntroController = GameObject.Find("Newton").GetComponent("NewtonIntroController") as NewtonIntroController; newtonIntroController.enabled = false; }
// Use this for initialization void Start() { newtonIntroController = GameObject.Find("Newton").GetComponent("NewtonIntroController") as NewtonIntroController; }
// Use this for initialization void Start() { newtonController = GameObject.Find("Newton").GetComponent("NewtonIntroController") as NewtonIntroController; }