Esempio n. 1
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        private void neueKarteToolStripMenuItem_Click(object sender, EventArgs e)
        {
            NewMapForm newMapForm = new NewMapForm(this);

            newMapForm.StartPosition = FormStartPosition.CenterParent;
            newMapForm.ShowDialog(this);
        }
Esempio n. 2
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        private void NewButton_Click(object sender, EventArgs e)
        {
            MEGameControl.MapState = MapState.Inactive;

            var newmap = new NewMapForm();

            newmap.ShowDialog();

            if (newmap.DialogResult == DialogResult.OK)
            {
                App.Info("Creating new map...");

                MEGameControl.Map           = new Map(newmap.MapSize);
                MEGameControl.DrawOffset    = Vector2.Zero;
                MEGameControl.ActualMapName = newmap.MapName;
                MEGameControl.ActualMapSize = newmap.MapSize;

                App.Info($"- Name: {newmap.MapName}");
                App.Info($"- Size: {(int)MEGameControl.ActualMapSize} x {(int)MEGameControl.ActualMapSize}");

                App.Info("Creating new map... OK!\n");
            }

            MEGameControl.MapState = MapState.Active;
        }
Esempio n. 3
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        public NewConfig AskForNewMapConfig()
        {
            NewConfig result = new NewConfig();

            result.State = false;

            NewMapForm f = new NewMapForm();

            if (f.ShowDialog() == DialogResult.OK)
            {
                result = f.Config;
            }

            return(result);
        }
Esempio n. 4
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        public Size AskUserNewMapSize()
        {
            var dialog = new NewMapForm();
            var result = dialog.ShowDialog(this.owner);

            switch (result)
            {
            case DialogResult.OK:
                return(new Size(dialog.MapWidth, dialog.MapHeight));

            case DialogResult.Cancel:
                return(Size.Empty);

            default:
                throw new ArgumentException("bad dialogresult");
            }
        }
Esempio n. 5
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        public void OnNewMapClicked()
        {
            NewMapForm newMapForm = new NewMapForm();

            state = GameState.Frozen;
            newMapForm.ShowDialog();
            if (newMapForm.DialogResult == System.Windows.Forms.DialogResult.OK)
            {
                map.Initialize(newMapForm.width, newMapForm.height, newMapForm.mapTileWidth, newMapForm.mapTileHeight, solid, empty);
                selectedTileNo  = 0;
                Camera.Position = Vector2.Zero;
                if (tileSheet != null)
                {
                    tileSet.Initialize(tileSheet, newMapForm.mapTileWidth, newMapForm.mapTileHeight, selectedImage);
                    map.LoadTileSet(tileSheet);
                }
            }
            state = GameState.Active;
        }
Esempio n. 6
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        public override void Effect()
        {
            Game1.state = State.FREEZE;

            NewMapForm newMap = new NewMapForm();

            newMap.ShowDialog();

            if (newMap.DialogResult == DialogResult.OK)
            {
                Game1.mapHeight  = newMap.mapHeight;
                Game1.mapWidth   = newMap.mapWidth;
                Game1.tileHeight = newMap.tileHeight;
                Game1.tileWidth  = newMap.tileWidth;
                Game1.mapName    = newMap.mapName;

                Game1.selectedTileNumb = 0;
                Game1.drawOffset       = Vector2.Zero;

                Game1.map = new Map(Game1.mapWidth, Game1.mapHeight, Game1.tileWidth, Game1.tileHeight);

                if (Game1.tileSheet != null)
                {
                    Game1.map.LoadTileSet(Game1.tileSheet);
                }

                prevClicked = false;
            }
            else
            {
                prevClicked = false;
            }

            Game1.state = State.PLAY;
            base.Effect();
        }