public NeuralGeneNode(NeuralActivationFunction _neuralActivationFunction, int _nodeNumber, NeuralNodeType _nodeType) { inputSynapses = new List <NeuralGeneConnection>(); outputSynapses = new List <NeuralGeneConnection>(); SetActivationFunction(_neuralActivationFunction); nodeNumber = _nodeNumber; nodeType = _nodeType; bias = NeatNeuralNetwork.GetRandom(); }
NeuralGeneNode AddNodeToGenome(NeuralNodeType type, NeuralGenome genome) { switch (type) { case NeuralNodeType.Input: return(genome.AddInputNode(neuralActivationFunctions[0])); break; case NeuralNodeType.Output: return(genome.AddOutputNode(neuralActivationFunctions[2])); break; case NeuralNodeType.Hidden: return(genome.AddHiddenNode(neuralActivationFunctions[1])); break; default: break; } return(null); }